Fixed side clap, started replacing backgrounds
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- _AddColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 1, g: 0.9372549, b: 0, a: 1}
|
||||
- _ColorBravo: {r: 0.98039216, g: 0.8627451, b: 0.8705883, a: 1}
|
||||
- _ColorDelta: {r: 0.41960785, g: 0.70980394, b: 1, a: 0.9843137}
|
||||
- _ColorBravo: {r: 0.41960788, g: 0.70980394, b: 1, a: 1}
|
||||
- _ColorDelta: {r: 0.9803922, g: 0.86274517, b: 0.8705883, a: 0.9843137}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
@ -85,7 +85,7 @@ Material:
|
|||
- _AddColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 1, g: 0.22352941, b: 0.22352941, a: 1}
|
||||
- _ColorBravo: {r: 0.98039216, g: 0.8627451, b: 0.8705883, a: 1}
|
||||
- _ColorDelta: {r: 1, g: 0.19215687, b: 0.41960785, a: 0.9843137}
|
||||
- _ColorBravo: {r: 1, g: 0.19215688, b: 0.41960788, a: 1}
|
||||
- _ColorDelta: {r: 0.9803922, g: 0.86274517, b: 0.8705883, a: 0.9843137}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
@ -85,7 +85,7 @@ Material:
|
|||
- _AddColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 1, g: 0.22352941, b: 0.22352941, a: 1}
|
||||
- _ColorBravo: {r: 0.9803922, g: 0.86274517, b: 0.8705883, a: 1}
|
||||
- _ColorBravo: {r: 1, g: 0.19215688, b: 0.41960788, a: 1}
|
||||
- _ColorDelta: {r: 0.3882353, g: 0.12941177, b: 0, a: 0.9843137}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 602 KiB After Width: | Height: | Size: 676 KiB |
|
@ -2078,6 +2078,27 @@ TextureImporter:
|
|||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: odorirealer_94
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 3405
|
||||
y: 2141
|
||||
width: 197
|
||||
height: 191
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 15, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 01ded8beddaecd042b5f5d35177afc43
|
||||
internalID: -1764939474
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
|
@ -2183,6 +2204,7 @@ TextureImporter:
|
|||
odorirealer_91: 1447068208
|
||||
odorirealer_92: 949264994
|
||||
odorirealer_93: 725272326
|
||||
odorirealer_94: -1764939474
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
|
|
|
@ -24623,8 +24623,8 @@ MonoBehaviour:
|
|||
m_TargetGraphic: {fileID: 1589389272}
|
||||
m_HandleRect: {fileID: 1589389271}
|
||||
m_Direction: 2
|
||||
m_Value: 1
|
||||
m_Size: 0.9897467
|
||||
m_Value: 0
|
||||
m_Size: 1
|
||||
m_NumberOfSteps: 0
|
||||
m_OnValueChanged:
|
||||
m_PersistentCalls:
|
||||
|
@ -30367,7 +30367,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 121.101654}
|
||||
m_AnchoredPosition: {x: 0, y: 199.06122}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 1}
|
||||
--- !u!222 &1154875945
|
||||
|
@ -32090,7 +32090,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -8.0000305}
|
||||
m_AnchoredPosition: {x: 0, y: -8}
|
||||
m_SizeDelta: {x: 0, y: -63.99999}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1244621693
|
||||
|
@ -39827,8 +39827,8 @@ MonoBehaviour:
|
|||
m_TargetGraphic: {fileID: 1220118245}
|
||||
m_HandleRect: {fileID: 1220118244}
|
||||
m_Direction: 2
|
||||
m_Value: 1.0000005
|
||||
m_Size: 0.60513115
|
||||
m_Value: 1
|
||||
m_Size: 1
|
||||
m_NumberOfSteps: 0
|
||||
m_OnValueChanged:
|
||||
m_PersistentCalls:
|
||||
|
|
|
@ -371,14 +371,14 @@ namespace HeavenStudio.Games
|
|||
clapTypeString = "ClapFront";
|
||||
}
|
||||
|
||||
Player.Play(clapTypeString);
|
||||
Player.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
if (!goBopDonpans)
|
||||
{
|
||||
|
||||
|
||||
BeatAction.New(instance, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beatUniversal + 1d, delegate { Player.Play("NeutralClapped"); CPU1.Play("NeutralClapped"); CPU2.Play("NeutralClapped"); CPU3.Play("NeutralClapped");}),
|
||||
new BeatAction.Action(beatUniversal + 1d, delegate { Player.DoScaledAnimationAsync("NeutralClapped", 0.5f); CPU1.DoScaledAnimationAsync("NeutralClapped", 0.5f); CPU2.DoScaledAnimationAsync("NeutralClapped", 0.5f); CPU3.DoScaledAnimationAsync("NeutralClapped", 0.5f);}),
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -485,10 +485,10 @@ namespace HeavenStudio.Games
|
|||
clapTypeString = "ClapFront";
|
||||
}
|
||||
|
||||
Player.Play(clapTypeString);
|
||||
CPU1.Play(clapTypeString);
|
||||
CPU2.Play(clapTypeString);
|
||||
CPU3.Play(clapTypeString);
|
||||
Player.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
CPU1.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
CPU2.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
CPU3.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
if (!goBopDonpans)
|
||||
{
|
||||
|
||||
|
@ -503,9 +503,9 @@ namespace HeavenStudio.Games
|
|||
|
||||
public void Miss(PlayerActionEvent caller)
|
||||
{
|
||||
CPU1.Play(clapTypeString);
|
||||
CPU2.Play(clapTypeString);
|
||||
CPU3.Play(clapTypeString);
|
||||
CPU1.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
CPU2.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
CPU3.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
SoundByte.PlayOneShot("miss");
|
||||
BeatAction.New(instance, new List<BeatAction.Action>()
|
||||
{
|
||||
|
@ -527,10 +527,10 @@ namespace HeavenStudio.Games
|
|||
clapTypeString = "ClapFront";
|
||||
}
|
||||
|
||||
Player.Play(clapTypeString);
|
||||
CPU1.Play(clapTypeString);
|
||||
CPU2.Play(clapTypeString);
|
||||
CPU3.Play(clapTypeString);
|
||||
Player.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
CPU1.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
CPU2.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
CPU3.DoScaledAnimationAsync(clapTypeString, 0.5f);
|
||||
if (!goBopDonpans)
|
||||
{
|
||||
|
||||
|
@ -773,11 +773,11 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
new BeatAction.Action(beat + i, delegate
|
||||
{
|
||||
Player.Play("Bop");
|
||||
CPU1.Play("Bop");
|
||||
CPU2.Play("Bop");
|
||||
CPU3.Play("Bop");
|
||||
Judge.Play("Bop");
|
||||
Player.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
CPU1.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
CPU2.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
CPU3.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
Judge.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
|
||||
}),
|
||||
new BeatAction.Action(beat + length, delegate
|
||||
|
@ -830,15 +830,15 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
if (goBopDonpans)
|
||||
{
|
||||
Player.Play("Bop");
|
||||
CPU1.Play("Bop");
|
||||
CPU2.Play("Bop");
|
||||
CPU3.Play("Bop");
|
||||
Player.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
CPU1.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
CPU2.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
CPU3.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
|
||||
}
|
||||
if (goBopJudge)
|
||||
{
|
||||
Judge.Play("Bop");
|
||||
Judge.DoScaledAnimationAsync("Bop", 0.5f);
|
||||
}
|
||||
}
|
||||
public void DarkBG(double beat, bool toggle, float length)
|
||||
|
|
|
@ -17,5 +17,46 @@ MonoBehaviour:
|
|||
DenseViewWidthThreshold: 512
|
||||
_disableAutoReloadInBackground: 0
|
||||
ImportedScriptPaths:
|
||||
- Assets/Scripts/Games/RapMen/RapMen.cs
|
||||
- Assets/Scripts/Games/Cannery/Cannery.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJBear.cs
|
||||
- Assets/Scripts/Games/ClapTrap/ClapTrap.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
|
||||
- Assets/Scripts/Games/Rockers/Rockers.cs
|
||||
- Assets/Scripts/Games/NailCarpenter/LongNail.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LumBEARjack.cs
|
||||
- Assets/Scripts/Games/BonOdori/BonOdori.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJBigObject.cs
|
||||
- Assets/Scripts/Games/Cannery/Can.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJBomb.cs
|
||||
- Assets/Scripts/Games/TossBoys/TossBoys.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJBaby.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJObjectRotate.cs
|
||||
- Assets/Scripts/Util/MultiSound.cs
|
||||
- Assets/Scripts/Util/ParticleSystemHelpers.cs
|
||||
- Assets/Scripts/Games/Tambourine/Tambourine.cs
|
||||
- Assets/Scripts/Games/SpaceDance/SpaceDance.cs
|
||||
- Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJCatMove.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJMissObject.cs
|
||||
- Assets/Scripts/Games/NailCarpenter/Nail.cs
|
||||
- Assets/Scripts/Games/ForkLifter/ForkLifter.cs
|
||||
- Assets/Scripts/Games/CoinToss/CoinToss.cs
|
||||
- Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs
|
||||
- Assets/Scripts/Games/Minigame.cs
|
||||
- Assets/Scripts/Games/Kitties/Kitties.cs
|
||||
- Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJHugeObject.cs
|
||||
- Assets/Scripts/Games/ClapTrap/Sword.cs
|
||||
- Assets/Scripts/Games/KarateMan/KarateMan.cs
|
||||
- Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs
|
||||
- Assets/Scripts/Games/NailCarpenter/NailCarpenter.cs
|
||||
- Assets/Scripts/Games/NailCarpenter/Sweet.cs
|
||||
- Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs
|
||||
- Assets/Scripts/Games/LumBEARjack/LBJBGCat.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs
|
||||
- Assets/Scripts/Games/PowerCalligraphy/Writing.cs
|
||||
- Assets/Scripts/Games/PowerCalligraphy/PowerCalligraphy.cs
|
||||
PathsToSkipImportEvent: []
|
||||
PathsToIgnoreOverwriteSettingOnAttribute: []
|
||||
|
|
Loading…
Reference in a new issue