random cleanup after I finally got HS to not be in shambles
This commit is contained in:
RaffyTaffy14 2023-04-01 17:20:48 -04:00
parent 351f9a9a5b
commit a17a075b72
5 changed files with 13 additions and 24 deletions

View file

@ -14,8 +14,8 @@ RenderTexture:
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View file

@ -14,8 +14,8 @@ RenderTexture:
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After

Width:  |  Height:  |  Size: 255 KiB

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@ -65,22 +65,10 @@ TextureImporter:
platformSettings:
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buildTarget: DefaultTexturePlatform
maxTextureSize: 4096
maxTextureSize: 2048
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buildTarget: Standalone
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View file

@ -253,7 +253,7 @@ namespace HeavenStudio.Games
#endregion
//SumoBrothers.instance.EndPoseCheck(beat);
SumoBrothers.instance.EndPoseCheck(beat);
var tweet = Jukebox.PlayOneShotGame("sumoBrothers/posesignal", -1, 1f, 1f, true);
tweet.SetLoopParams(beat + 3, 0.05f);
@ -268,28 +268,29 @@ namespace HeavenStudio.Games
}
void EndPoseCheck(float beat)
public void EndPoseCheck(float beat)
{
//ScheduleInput(beat, 5f, InputType.STANDARD_ALT_DOWN, SuccessEndPose, MissEndPose, Nothing);
//ScheduleInput(beat, 5f, InputType.STANDARD_ALT_DOWN, SuccessEndPose, MissEndPose, Nothing);
}
void SuccessEndPose(PlayerActionEvent caller)
public void SuccessEndPose(PlayerActionEvent caller)
{
}
void MissEndPose(PlayerActionEvent caller)
public void MissEndPose(PlayerActionEvent caller)
{
}
void Nothing(PlayerActionEvent caller) { }
public void Nothing(PlayerActionEvent caller) { }
}
}