fixed mr game and watch being slow boy
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@ -367,9 +367,12 @@ namespace HeavenStudio.Games
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}
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}
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}),
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new BeatAction.Action(beat, delegate
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{
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if (gandwHasEntered && !bgDisabled) gandwAnim.Play("MrGameAndWatchLeverDown", 0, 0);
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}),
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new BeatAction.Action(beat + 1, delegate
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{
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if (gandwHasEntered && !bgDisabled) gandwAnim.Play("MrGameAndWatchLeverDown", 0, 0);
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if (beat + 1 > GetLastIntervalBeforeBeat(beat + 1).beat + GetLastIntervalBeforeBeat(beat + 1).length)
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{
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ballTransporterLeftNPC.GetComponent<Animator>().Play("BallTransporterLeftClose", 0, 0);
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