Non-placeholder text
ty zeo
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@ -86,7 +86,7 @@ namespace HeavenStudio.Games.Loaders
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new Param("shouldGrow", true, "Grow Antenna", "Toggle if Mr. Upbeat's antennashould grow on every blip"),
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new Param("resetBlip", false, "Reset Antenna", "Toggle if Mr. Upbeat's antenna should reset"),
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new Param("shouldBlip", true, "Should Blip", "Toggle if Mr. Upbeat's antenna should blip every offbeat."),
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new Param("blipLength", new EntityTypes.Integer(0, 4, 4), "Blip How Many Times", "placeholder"),
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new Param("blipLength", new EntityTypes.Integer(0, 4, 4), "Text Blip Requirement", "Set how many blips it will take for the text to appear on Mr. Upbeat’s antenna."),
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}
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},
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new GameAction("fourBeatCountInOffbeat", "4 Beat Count-In")
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