hour more smooth

This commit is contained in:
Rapandrasmus 2023-08-07 15:17:09 +02:00
parent 345a03cd9a
commit aa599b7c85

View file

@ -78,7 +78,7 @@ namespace HeavenStudio.Games.Scripts_MonkeyWatch
private void SetArrowsToTime(int hours, int minutes)
{
float normalizedHour = Mathp.Normalize(hours, 0, 12);
float normalizedHour = Mathp.Normalize(hours + (minutes / 60f), 0f, 12f);
anchorHour.localEulerAngles = new Vector3(0, 0, -Mathf.LerpUnclamped(0, 360, normalizedHour));
float normalizedMinute = Mathp.Normalize(minutes, 0, 60);