hour more smooth
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@ -78,7 +78,7 @@ namespace HeavenStudio.Games.Scripts_MonkeyWatch
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private void SetArrowsToTime(int hours, int minutes)
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private void SetArrowsToTime(int hours, int minutes)
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{
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{
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float normalizedHour = Mathp.Normalize(hours, 0, 12);
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float normalizedHour = Mathp.Normalize(hours + (minutes / 60f), 0f, 12f);
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anchorHour.localEulerAngles = new Vector3(0, 0, -Mathf.LerpUnclamped(0, 360, normalizedHour));
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anchorHour.localEulerAngles = new Vector3(0, 0, -Mathf.LerpUnclamped(0, 360, normalizedHour));
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float normalizedMinute = Mathp.Normalize(minutes, 0, 60);
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float normalizedMinute = Mathp.Normalize(minutes, 0, 60);
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