This commit is contained in:
fu-majime 2024-04-14 13:42:43 +09:00
parent e02cff7360
commit aab09c386c
13 changed files with 2725 additions and 17 deletions

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@ -20,7 +20,11 @@ namespace HeavenStudio.Games.Loaders
{
new GameAction("far", "Far Fly")
{
function = delegate {var e = eventCaller.currentEntity; Chameleon.instance.SpawnFly(e.beat, 7, (int)Scripts_Chameleon.FlyType.Far, e["countIn"]); },
preFunction = delegate {
var e = eventCaller.currentEntity;
Chameleon.PreSpawnFly(e.beat, 7, (int)Scripts_Chameleon.FlyType.Far);
if (e["countIn"]) Chameleon.CountIn(e.beat);
},
defaultLength = 8f,
parameters = new List<Param>()
{
@ -29,7 +33,11 @@ namespace HeavenStudio.Games.Loaders
},
new GameAction("close", "Close Fly")
{
function = delegate {var e = eventCaller.currentEntity; Chameleon.instance.SpawnFly(e.beat, 7, (int)Scripts_Chameleon.FlyType.Close, e["countIn"]); },
preFunction = delegate {
var e = eventCaller.currentEntity;
Chameleon.PreSpawnFly(e.beat, 7, (int)Scripts_Chameleon.FlyType.Close);
if (e["countIn"]) Chameleon.CountIn(e.beat);
},
defaultLength = 8f,
parameters = new List<Param>()
{
@ -53,6 +61,18 @@ namespace HeavenStudio.Games.Loaders
// new Param("ease", Util.EasingFunction.Ease.Instant, "Ease", "Set the easing of the action."),
// }
// },
new GameAction("modifiers", "Modifiers")
{
function = delegate {
var e = eventCaller.currentEntity;
Chameleon.Modifiers(e["enableCrown"]);
},
defaultLength = 0.5f,
parameters = new List<Param>()
{
new Param("enableCrown", true, "Enable Crown", "Toggle if the crown should appear or not."),
},
},
},
new List<string>() { "rvl", "normal" },
"rvlchameleon", "en",
@ -70,6 +90,9 @@ namespace HeavenStudio.Games
{
public Transform baseFly;
public Animator chameleonAnim;
[SerializeField] Transform chameleonEye;
[SerializeField] GameObject Crown;
public Fly currentFly;
[SerializeField] SpriteRenderer gradient;
[SerializeField] SpriteRenderer bgHigh;
@ -77,6 +100,19 @@ namespace HeavenStudio.Games
private ColorEase[] colorEases = new ColorEase[2];
static bool enableCrown;
float moveEyeTimeThreshold = 0.01f;
float moveEyeTime = 0;
private struct QueuedFly
{
public double beat;
public double length;
public int type;
}
private static List<QueuedFly> queuedFlys = new();
public static Chameleon instance;
const int IAAltDownCat = IAMAXCAT;
@ -116,17 +152,44 @@ namespace HeavenStudio.Games
{
instance = this;
Crown.SetActive(enableCrown);
colorEases = new ColorEase[] {
new(Color.white),
new(Color.white),
};
}
public override void OnPlay(double beat)
{
if (queuedFlys.Count > 0) queuedFlys.Clear();
foreach (var evt in scheduledInputs)
{
evt.Disable();
}
}
private void OnDestroy()
{
if (queuedFlys.Count > 0) queuedFlys.Clear();
foreach (var evt in scheduledInputs)
{
evt.Disable();
}
}
private void Update()
{
var cond = Conductor.instance;
if (cond.isPlaying && !cond.isPaused)
{
if (queuedFlys.Count > 0)
{
foreach (var queuedFly in queuedFlys)
{
SpawnFly(queuedFly.beat, queuedFly.length, queuedFly.type);
}
queuedFlys.Clear();
}
if (PlayerInput.GetIsAction(InputAction_Close) && !IsExpectingInputNow(InputAction_Close))
{
chameleonAnim.DoScaledAnimationAsync("tongueClose", 0.5f);
@ -138,33 +201,75 @@ namespace HeavenStudio.Games
SoundByte.PlayOneShotGame("chameleon/blankFar");
}
moveEyeTime += Time.deltaTime;
if (moveEyeTime >= moveEyeTimeThreshold)
{
moveEyeTime = 0;
if (currentFly is not null)
{
if (cond.songPositionInBeatsAsDouble >= currentFly.startBeat)
{
Vector3 relative = currentFly.gameObject.transform.InverseTransformPoint(chameleonEye.transform.position);
float currentAngle = chameleonEye.eulerAngles.z;
float nextAngle = 165 + Mathf.Atan2(relative.y, relative.x) * Mathf.Rad2Deg;
float angle = Mathf.LerpAngle(currentAngle, nextAngle, 0.05f);
chameleonEye.eulerAngles = new Vector3(0, 0, angle);
}
}
else
{
float currentAngle = chameleonEye.eulerAngles.z;
float angle = Mathf.LerpAngle(currentAngle, 15, 0.1f);
chameleonEye.eulerAngles = new Vector3(0, 0, angle);
}
}
// UpdateBackgroundColor();
}
}
public void SpawnFly(double beat, double length, int type, bool countIn)
public static void PreSpawnFly(double beat, double length, int type)
{
var newFly = Instantiate(baseFly, transform).GetComponent<Fly>();
newFly.startBeat = beat;
newFly.flyType = (FlyType)type;
if (countIn)
if (GameManager.instance.currentGame == "chameleon")
{
MultiSound.Play(new MultiSound.Sound[]{
new MultiSound.Sound("count-ins/and", beat + 2),
new MultiSound.Sound(UnityEngine.Random.Range(0.0f, 1.0f) > 0.5 ? "count-ins/go1" : "count-ins/go2", beat + 3),
}, forcePlay: true, game: false);
instance.SpawnFly(beat, length, type);
}
else
{
queuedFlys.Add(new QueuedFly
{
beat = beat,
length = length,
type = type,
});
}
}
public void SpawnFly(double beat, double length, int type)
{
currentFly = Instantiate(baseFly, transform).GetComponent<Fly>();
currentFly.startBeat = beat;
currentFly.flyType = (FlyType)type;
BeatAction.New(instance, new List<BeatAction.Action>()
{
new BeatAction.Action(beat, delegate {
newFly.gameObject.SetActive(true);
newFly.Init();
currentFly.gameObject.SetActive(true);
currentFly.Init();
}),
});
}
public static void CountIn(double beat)
{
MultiSound.Play(new MultiSound.Sound[]{
new MultiSound.Sound("count-ins/three2", beat + 4),
new MultiSound.Sound("count-ins/two2", beat + 5),
new MultiSound.Sound("count-ins/one2", beat + 6),
}, forcePlay: true, game: false);
}
public void BackgroundColorSet(double beat, float length, Color BG1Start, Color BG1End, Color BG2Start, Color BG2End, int colorEaseSet)
{
@ -181,5 +286,13 @@ namespace HeavenStudio.Games
bgHigh.color = colorEases[0].GetColor();
bgLow.color = colorEases[1].GetColor();
}
public static void Modifiers(bool enableCrown)
{
Chameleon.enableCrown = enableCrown;
if (GameManager.instance.currentGame == "chameleon")
Chameleon.instance.Crown.SetActive(enableCrown);
}
}
}

View file

@ -46,7 +46,8 @@ namespace HeavenStudio.Games.Scripts_Chameleon
BeatAction.New(game, new List<BeatAction.Action>()
{
new BeatAction.Action(startBeat, delegate {
flyAnim.DoScaledAnimationAsync("move" + typePrefix, 0.5f);
var currentBeat = Conductor.instance.songPositionInBeatsAsDouble;
flyAnim.DoScaledAnimationAsync("move" + typePrefix, 0.5f, (float)((currentBeat - startBeat)/8));
}),
new BeatAction.Action(startBeat + 4, delegate {
// flyAnim.DoScaledAnimationAsync("" + typePrefix, 0.5f);
@ -61,6 +62,13 @@ namespace HeavenStudio.Games.Scripts_Chameleon
_ => throw new System.NotImplementedException()
};
game.ScheduleInput(startBeat + 4, 3, InputAction, JustCatch, MissCatch, Empty);
BeatAction.New(this, new List<BeatAction.Action>()
{
new BeatAction.Action(startBeat + 8, delegate {
Destroy();
}),
});
}
void JustCatch(PlayerActionEvent caller, float state)
@ -77,6 +85,7 @@ namespace HeavenStudio.Games.Scripts_Chameleon
flyAnim.DoScaledAnimationAsync("fall" + typePrefix, 0.5f);
return;
}
game.currentFly = null;
SoundByte.PlayOneShotGame("chameleon/eatCatch");
SoundByte.PlayOneShotGame("chameleon/eatGulp", startBeat + 7.25);
flyAnim.Play("idle", 1, 0);
@ -113,6 +122,7 @@ namespace HeavenStudio.Games.Scripts_Chameleon
private void Destroy()
{
game.currentFly = null;
Destroy(gameObject);
}
}