End event setup
This commit is contained in:
parent
aab89a124f
commit
bb8a15bef9
|
|
@ -32,6 +32,90 @@ Transform:
|
|||
m_Father: {fileID: 840478359318578090}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &822756201458366926
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2147286864263159364}
|
||||
- component: {fileID: 7232777666375322427}
|
||||
m_Layer: 0
|
||||
m_Name: Sprite
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2147286864263159364
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 822756201458366926}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -6.5, y: -1.49, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6177218130025753291}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &7232777666375322427
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 822756201458366926}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 5
|
||||
m_Sprite: {fileID: -1214346626, guid: 425aa48453840844d9f049d7ebd849ce, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.81, y: 1.85}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &909896576730141613
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -255,6 +339,38 @@ Transform:
|
|||
m_Father: {fileID: 840478359318578090}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2174098948178628587
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6177218130025753291}
|
||||
m_Layer: 0
|
||||
m_Name: Star
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &6177218130025753291
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2174098948178628587}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2147286864263159364}
|
||||
m_Father: {fileID: 2033698246912533277}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2784166155208804841
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -403,6 +519,7 @@ Transform:
|
|||
m_Children:
|
||||
- {fileID: 3224445989681038566}
|
||||
- {fileID: 840478359318578090}
|
||||
- {fileID: 6177218130025753291}
|
||||
m_Father: {fileID: 3309616054814014854}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
@ -427,6 +544,7 @@ MonoBehaviour:
|
|||
- {fileID: 4923294060630520358}
|
||||
- {fileID: 435934720256010376}
|
||||
- {fileID: 6809338130218058776}
|
||||
star: {fileID: 2174098948178628587}
|
||||
randomMinBalloonX: -0.45
|
||||
randomMaxBalloonX: 0.45
|
||||
--- !u!95 &8149215091084911589
|
||||
|
|
|
|||
|
|
@ -241,7 +241,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &9016694733661613840
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -0,0 +1,116 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: EndPop
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves: []
|
||||
m_PositionCurves: []
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: Rod/light
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
m_PPtrCurves:
|
||||
- curve:
|
||||
- time: 0
|
||||
value: {fileID: 2115410046, guid: 425aa48453840844d9f049d7ebd849ce, type: 3}
|
||||
- time: 0.05
|
||||
value: {fileID: -199434903, guid: 425aa48453840844d9f049d7ebd849ce, type: 3}
|
||||
attribute: m_Sprite
|
||||
path: Rod
|
||||
classID: 212
|
||||
script: {fileID: 0}
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 2539502518
|
||||
attribute: 2086281974
|
||||
script: {fileID: 0}
|
||||
typeID: 1
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 952365541
|
||||
attribute: 0
|
||||
script: {fileID: 0}
|
||||
typeID: 212
|
||||
customType: 23
|
||||
isPPtrCurve: 1
|
||||
pptrCurveMapping:
|
||||
- {fileID: 2115410046, guid: 425aa48453840844d9f049d7ebd849ce, type: 3}
|
||||
- {fileID: -199434903, guid: 425aa48453840844d9f049d7ebd849ce, type: 3}
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 0.06666667
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 0
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0
|
||||
outWeight: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_IsActive
|
||||
path: Rod/light
|
||||
classID: 1
|
||||
script: {fileID: 0}
|
||||
m_EulerEditorCurves: []
|
||||
m_HasGenericRootTransform: 0
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4d2555ebc5db61d46964e3ddf0750840
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -52,6 +52,32 @@ AnimatorState:
|
|||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &-4839982000027670488
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: EndPop
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 4d2555ebc5db61d46964e3ddf0750840, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1107 &-523919434421660029
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
|
|
@ -94,6 +120,9 @@ AnimatorStateMachine:
|
|||
- serializedVersion: 1
|
||||
m_State: {fileID: 8858605399677872664}
|
||||
m_Position: {x: 550, y: 650, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -4839982000027670488}
|
||||
m_Position: {x: 585, y: 715, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
|
|
|
|||
|
|
@ -68,6 +68,14 @@ namespace HeavenStudio.Games.Loaders
|
|||
},
|
||||
preFunctionLength = 1
|
||||
},
|
||||
new GameAction("end", "End")
|
||||
{
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("minAmount", new EntityTypes.Integer(0, 10000, 20), "Minimum Jumps Required"),
|
||||
new Param("minAmount", new EntityTypes.Integer(0, 10000, 100), "Minimum Jumps Required (Persistent)"),
|
||||
}
|
||||
},
|
||||
new GameAction("noJump", "No Jumping")
|
||||
{
|
||||
defaultLength = 4,
|
||||
|
|
@ -97,7 +105,7 @@ namespace HeavenStudio.Games.Loaders
|
|||
new Param("am", new EntityTypes.Integer(0, 100, 1), "Star Amount", "How many stars will evolve?"),
|
||||
new Param("repeat", new EntityTypes.Integer(0, 100, 1), "Repeat Amount", "How many times will this event repeat?"),
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -146,6 +154,12 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
|
||||
[NonSerialized] public int evolveAmount = 1;
|
||||
[NonSerialized] public int hitJumps;
|
||||
[NonSerialized] public static int hitJumpsPersist;
|
||||
|
||||
[NonSerialized] public double endBeat = double.MaxValue;
|
||||
[NonSerialized] public int requiredJumps;
|
||||
[NonSerialized] public int requiredJumpsP;
|
||||
|
||||
new void OnDrawGizmos()
|
||||
{
|
||||
|
|
@ -205,6 +219,15 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
foreach (var evt in scheduledInputs)
|
||||
{
|
||||
evt.Disable();
|
||||
}
|
||||
if (!Conductor.instance.isPlaying) hitJumpsPersist = 0;
|
||||
}
|
||||
|
||||
public void ForceEvolve(double beat, float length, int starAmount, int repeatAmount)
|
||||
{
|
||||
List<BeatAction.Action> actions = new();
|
||||
|
|
@ -243,13 +266,21 @@ namespace HeavenStudio.Games
|
|||
public override void OnGameSwitch(double beat)
|
||||
{
|
||||
SetCountInBeat(beat);
|
||||
SetEndValues(beat);
|
||||
platformHandler.SpawnPlatforms(beat);
|
||||
}
|
||||
|
||||
public override void OnPlay(double beat)
|
||||
{
|
||||
SetCountInBeat(beat);
|
||||
SetEndValues(beat);
|
||||
platformHandler.SpawnPlatforms(beat);
|
||||
hitJumpsPersist = 0;
|
||||
}
|
||||
|
||||
public void SetEndValues(double beat)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static void FishSound(double beat)
|
||||
|
|
|
|||
|
|
@ -127,10 +127,13 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
|
|||
{
|
||||
new BeatAction.Action(endBeat, delegate
|
||||
{
|
||||
if (canKick && !stopped)
|
||||
if (!stopped)
|
||||
{
|
||||
SoundByte.PlayOneShotGame("nightWalkAgb/boxKick");
|
||||
anim.Play("Kick", 0, 0);
|
||||
if (canKick)
|
||||
{
|
||||
anim.Play("Kick", 0, 0);
|
||||
}
|
||||
}
|
||||
})
|
||||
});
|
||||
|
|
@ -256,6 +259,17 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
|
|||
break;
|
||||
}
|
||||
game.starHandler.Evolve(game.evolveAmount);
|
||||
game.hitJumps++;
|
||||
AgbNightWalk.hitJumpsPersist++;
|
||||
}
|
||||
|
||||
private void JustEnd(PlayerActionEvent caller, float state)
|
||||
{
|
||||
anim.DoScaledAnimationAsync("EndPop", 0.5f);
|
||||
handler.StopAll();
|
||||
handler.DestroyPlatforms(caller.timer + caller.startBeat + 4, endBeat - 2, endBeat + 1);
|
||||
game.playYan.Float(Conductor.instance.songPositionInBeats);
|
||||
handler.DevolveAll();
|
||||
}
|
||||
|
||||
private void Miss(PlayerActionEvent caller)
|
||||
|
|
|
|||
|
|
@ -98,6 +98,11 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
|
|||
stopStars = true;
|
||||
}
|
||||
|
||||
public void DevolveAll()
|
||||
{
|
||||
starHandler.Devolve();
|
||||
}
|
||||
|
||||
public bool PlatformsStopped()
|
||||
{
|
||||
return allPlatforms[0].stopped;
|
||||
|
|
|
|||
|
|
@ -15,12 +15,14 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
|
|||
Jumping,
|
||||
Shocked,
|
||||
Falling,
|
||||
Whiffing
|
||||
Whiffing,
|
||||
Floating
|
||||
}
|
||||
private JumpingState jumpingState;
|
||||
private AgbNightWalk game;
|
||||
private double jumpBeat;
|
||||
[SerializeField] private List<Animator> balloons = new List<Animator>();
|
||||
[SerializeField] private GameObject star;
|
||||
private Path jumpPath;
|
||||
private Path whiffPath;
|
||||
private Animator anim;
|
||||
|
|
@ -88,6 +90,12 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
|
|||
Walk();
|
||||
}
|
||||
break;
|
||||
case JumpingState.Floating:
|
||||
float normalizedFloatBeat = cond.GetPositionFromBeat(playYanFallBeat, 10);
|
||||
EasingFunction.Function funcF = EasingFunction.GetEasingFunction(EasingFunction.Ease.Linear);
|
||||
float newPlayYanYF = funcF(fallStartY, 12, normalizedFloatBeat);
|
||||
transform.localPosition = new Vector3(0, newPlayYanYF);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -109,6 +117,16 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
|
|||
Update();
|
||||
}
|
||||
|
||||
public void Float(double beat)
|
||||
{
|
||||
jumpingState = JumpingState.Floating;
|
||||
anim.Play("Jump", 0, 0);
|
||||
playYanFallBeat = beat;
|
||||
fallStartY = transform.localPosition.y;
|
||||
star.SetActive(true);
|
||||
Update();
|
||||
}
|
||||
|
||||
public void Jump(double beat)
|
||||
{
|
||||
jumpingState = JumpingState.Jumping;
|
||||
|
|
|
|||
Loading…
Reference in a new issue