Play yan with balloons
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23
Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs
Normal file
23
Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs
Normal file
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|
@ -0,0 +1,23 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
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using UnityEngine;
|
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|
||||
namespace HeavenStudio.Games.Scripts_AgbNightWalk
|
||||
{
|
||||
public class AgbPlayYan : MonoBehaviour
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{
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private AgbNightWalk game;
|
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[SerializeField] private List<Animator> balloons = new List<Animator>();
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private void Awake()
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{
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game = AgbNightWalk.instance;
|
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foreach (var balloon in balloons)
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{
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balloon.Play("Idle", 0, UnityEngine.Random.Range(0f, 1f));
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}
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}
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}
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}
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11
Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs.meta
Normal file
11
Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs.meta
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Reference in a new issue