Editor: disabled tempo change placing
UNTESTED
This commit is contained in:
parent
7444165b08
commit
ca158363e4
|
@ -130,6 +130,10 @@ namespace HeavenStudio.Editor.Track
|
|||
|
||||
private void AddTempoChange(bool create, Beatmap.TempoChange tempoChange_ = null)
|
||||
{
|
||||
// TEMP: DISABLED UNTIL CRITICAL FIXES
|
||||
if (create)
|
||||
return;
|
||||
|
||||
GameObject tempoChange = Instantiate(RefTempoChange.gameObject, this.transform);
|
||||
|
||||
tempoChange.transform.GetChild(0).GetComponent<Image>().color = EditorTheme.theme.properties.TempoLayerCol.Hex2RGB();
|
||||
|
|
Loading…
Reference in a new issue