Nightwalks set up

This commit is contained in:
Rapandrasmus 2023-06-08 17:40:12 +02:00
parent efa8378797
commit ca2cab3d8e
14 changed files with 252 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using HeavenStudio.Util;
namespace HeavenStudio.Games.Loaders
{
using static Minigames;
public static class AgbNightWalkLoader
{
public static Minigame AddGame(EventCaller eventCaller)
{
return new Minigame("nightWalkAgb", "Night Walk (GBA)", "FFFFFF", false, false, new List<GameAction>()
{
});
}
}
}
namespace HeavenStudio.Games
{
public class AgbNightWalk : Minigame
{
public static AgbNightWalk instance;
private void Awake()
{
instance = this;
}
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using HeavenStudio.Util;
namespace HeavenStudio.Games.Loaders
{
using static Minigames;
public static class RvlNightWalkLoader
{
public static Minigame AddGame(EventCaller eventCaller)
{
return new Minigame("nightWalkRvl", "Night Walk (Wii)", "FFFFFF", false, false, new List<GameAction>()
{
});
}
}
}
namespace HeavenStudio.Games
{
public class RvlNightWalk : Minigame
{
public static RvlNightWalk instance;
private void Awake()
{
instance = this;
}
}
}

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