New sounds and whiff/barely sounds
This commit is contained in:
parent
1368035d81
commit
ca7d18e2d4
Binary file not shown.
BIN
Assets/Resources/Sfx/games/nightWalkAgb/disappear.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/disappear.wav
Normal file
Binary file not shown.
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8de7fdc42a39276428204718149fc8d8
|
||||
guid: 79699760b69ce5f449734cdb3e61d181
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
Binary file not shown.
BIN
Assets/Resources/Sfx/games/nightWalkAgb/fall.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/fall.wav
Normal file
Binary file not shown.
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bbb88fecccab1b74f846a5e2897cbc18
|
||||
guid: d419f020825d6eb4bbbe90e614f5592e
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
Binary file not shown.
BIN
Assets/Resources/Sfx/games/nightWalkAgb/jump1.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/jump1.wav
Normal file
Binary file not shown.
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8871d400efc676f49bde1c3525a256a2
|
||||
guid: 9b8d346a0fd247346bb7ac55b95d0646
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
Binary file not shown.
BIN
Assets/Resources/Sfx/games/nightWalkAgb/jump2.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/jump2.wav
Normal file
Binary file not shown.
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: de88f5c52fc4a99419fc7b82efad6c0f
|
||||
guid: 6e111efd7d72e68479c976a6fddef8f9
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
Binary file not shown.
|
|
@ -1,22 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5ff126a6e131f0a42922ff5b3f983dd9
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Sfx/games/nightWalkAgb/jump3.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/jump3.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/nightWalkAgb/jump3.wav.meta
Normal file
22
Assets/Resources/Sfx/games/nightWalkAgb/jump3.wav.meta
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3d255c5b63367ec4ba055897f50cf2f0
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Sfx/games/nightWalkAgb/ng.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/ng.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/nightWalkAgb/ng.wav.meta
Normal file
22
Assets/Resources/Sfx/games/nightWalkAgb/ng.wav.meta
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5ec6a07ba6ddb7847b51776d222a64fc
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
|
@ -1,22 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ab0ba96d691b8c246b57dee4d8f79185
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Sfx/games/nightWalkAgb/open1.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/open1.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/nightWalkAgb/open1.wav.meta
Normal file
22
Assets/Resources/Sfx/games/nightWalkAgb/open1.wav.meta
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ff78e296317e75147841ebbd286380b5
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
|
@ -1,22 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d396f9af563117d4893ecd5aa3ba5d4a
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Sfx/games/nightWalkAgb/open2.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/open2.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/nightWalkAgb/open2.wav.meta
Normal file
22
Assets/Resources/Sfx/games/nightWalkAgb/open2.wav.meta
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: abe2341356fe2b64d93ecbdb99b0e5aa
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
|
@ -1,22 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 34316af47695fc444b1191843c037e00
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Sfx/games/nightWalkAgb/open3.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/open3.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/nightWalkAgb/open3.wav.meta
Normal file
22
Assets/Resources/Sfx/games/nightWalkAgb/open3.wav.meta
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 016998d0ded2b664dbf326ffe08ba0eb
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
|
@ -1,22 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d57f9fd7c7d511644b95681c1ceb45af
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Sfx/games/nightWalkAgb/shock.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/shock.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/nightWalkAgb/shock.wav.meta
Normal file
22
Assets/Resources/Sfx/games/nightWalkAgb/shock.wav.meta
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d6f873f2a20774e4ea8a0e93efd8fafe
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Sfx/games/nightWalkAgb/whiff.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/whiff.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/nightWalkAgb/whiff.wav.meta
Normal file
22
Assets/Resources/Sfx/games/nightWalkAgb/whiff.wav.meta
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c300eb7fd099c4240aa4ad4bb8dd4314
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
|
@ -1,22 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c8b5313998222e64fbe9ed5540e6a3d6
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Resources/Sfx/games/nightWalkAgb/wot.wav
Normal file
BIN
Assets/Resources/Sfx/games/nightWalkAgb/wot.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/nightWalkAgb/wot.wav.meta
Normal file
22
Assets/Resources/Sfx/games/nightWalkAgb/wot.wav.meta
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cc0f7722f1dc7cc4faa8f63a8f045f1d
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -226,6 +226,7 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
|
|||
}
|
||||
if (state >= 1 || state <= -1)
|
||||
{
|
||||
SoundByte.PlayOneShotGame("nightWalkAgb/ng");
|
||||
switch (type)
|
||||
{
|
||||
case PlatformType.Flower:
|
||||
|
|
|
|||
|
|
@ -121,6 +121,7 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
|
|||
jumpingState = JumpingState.Whiffing;
|
||||
jumpBeat = beat;
|
||||
anim.Play("Jump", 0, 0);
|
||||
SoundByte.PlayOneShotGame("nightWalkAgb/whiff");
|
||||
Update();
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue