no cancel

This commit is contained in:
Rapandrasmus 2023-12-10 17:59:47 +01:00
parent 8b3e5e9ff3
commit cdc90d970a

View file

@ -529,7 +529,7 @@ namespace HeavenStudio.Games
shouldNotInput = false; shouldNotInput = false;
canBop = true; canBop = true;
reporterAnim.Play("IdleReporter", 0, 0); reporterAnim.Play("IdleReporter", 0, 0);
reporterHeadAnim.Play("Idle", 0, 0); if (reporterHeadAnim.IsAnimationNotPlaying()) reporterHeadAnim.Play("Idle", 0, 0);
}), }),
}); });
if (!keepZoomedOut) if (!keepZoomedOut)
@ -734,7 +734,7 @@ namespace HeavenStudio.Games
SoundByte.PlayOneShotGame($"ringside/huhaudience{UnityEngine.Random.Range(0, 2)}"); SoundByte.PlayOneShotGame($"ringside/huhaudience{UnityEngine.Random.Range(0, 2)}");
BeatAction.New(instance, new List<BeatAction.Action>() BeatAction.New(instance, new List<BeatAction.Action>()
{ {
new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { reporterAnim.Play("IdleReporter", 0, 0); reporterHeadAnim.Play("Idle", 0, 0); }), new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { reporterAnim.Play("IdleReporter", 0, 0); if (reporterHeadAnim.IsAnimationNotPlaying()) reporterHeadAnim.Play("Idle", 0, 0); }),
}); });
return; return;
} }
@ -756,7 +756,7 @@ namespace HeavenStudio.Games
reporterAnim.Play("IdleReporter", 0, 0); reporterAnim.Play("IdleReporter", 0, 0);
}), }),
new BeatAction.Action(caller.startBeat + caller.timer + 0.6f, delegate { flashObject.SetActive(false); }), new BeatAction.Action(caller.startBeat + caller.timer + 0.6f, delegate { flashObject.SetActive(false); }),
new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { reporterHeadAnim.Play("Idle", 0, 0); }), new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { if (reporterHeadAnim.IsAnimationNotPlaying()) reporterHeadAnim.Play("Idle", 0, 0); }),
}); });
} }
@ -799,7 +799,7 @@ namespace HeavenStudio.Games
BeatAction.New(instance, new List<BeatAction.Action>() BeatAction.New(instance, new List<BeatAction.Action>()
{ {
new BeatAction.Action(caller.startBeat + caller.timer + 0.5f, delegate { reporterAnim.Play("IdleReporter", 0, 0); reporterHeadAnim.Play("Miss", 0, 0); }), new BeatAction.Action(caller.startBeat + caller.timer + 0.5f, delegate { reporterAnim.Play("IdleReporter", 0, 0); reporterHeadAnim.Play("Miss", 0, 0); }),
new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { reporterHeadAnim.Play("Idle", 0, 0); }), new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { if (reporterHeadAnim.IsAnimationNotPlaying()) reporterHeadAnim.Play("Idle", 0, 0); }),
}); });
} }
return; return;
@ -824,7 +824,7 @@ namespace HeavenStudio.Games
flashObject.SetActive(true); flashObject.SetActive(true);
}), }),
new BeatAction.Action(caller.startBeat + caller.timer + 0.6f, delegate { flashObject.SetActive(false); }), new BeatAction.Action(caller.startBeat + caller.timer + 0.6f, delegate { flashObject.SetActive(false); }),
new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { reporterHeadAnim.Play("Idle", 0, 0); }), new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { if (reporterHeadAnim.IsAnimationNotPlaying()) reporterHeadAnim.Play("Idle", 0, 0); }),
}); });
} }
else else
@ -833,7 +833,7 @@ namespace HeavenStudio.Games
BeatAction.New(instance, new List<BeatAction.Action>() BeatAction.New(instance, new List<BeatAction.Action>()
{ {
new BeatAction.Action(caller.startBeat + caller.timer + 0.5f, delegate { reporterAnim.Play("IdleReporter", 0, 0); }), new BeatAction.Action(caller.startBeat + caller.timer + 0.5f, delegate { reporterAnim.Play("IdleReporter", 0, 0); }),
new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { reporterHeadAnim.Play("Idle", 0, 0); }), new BeatAction.Action(caller.startBeat + caller.timer + 0.9f, delegate { if (reporterHeadAnim.IsAnimationNotPlaying()) reporterHeadAnim.Play("Idle", 0, 0); }),
}); });
} }
} }