tweaked dropdown values

This commit is contained in:
Rapandrasmus 2023-06-25 22:32:06 +02:00
parent 1ff0aef213
commit d0d431fe13

View file

@ -72,8 +72,8 @@ namespace HeavenStudio.Games.Loaders
{
parameters = new List<Param>()
{
new Param("minAmount", new EntityTypes.Integer(0, 10000, 10), "Minimum Jumps Required"),
new Param("minAmountP", new EntityTypes.Integer(0, 10000, 0), "Minimum Jumps Required (Persistent)"),
new Param("minAmount", new EntityTypes.Integer(0, 1000, 10), "Minimum Jumps Required"),
new Param("minAmountP", new EntityTypes.Integer(0, 1000, 0), "Minimum Jumps Required (Persistent)"),
}
},
new GameAction("noJump", "No Jumping")
@ -93,7 +93,7 @@ namespace HeavenStudio.Games.Loaders
defaultLength = 0.5f,
parameters = new List<Param>()
{
new Param("am", new EntityTypes.Integer(0, 100, 1), "Amount", "How many stars will evolve when play-yan jumps?"),
new Param("am", new EntityTypes.Integer(0, 100, 2), "Amount", "How many stars will evolve when play-yan jumps?"),
}
},
new GameAction("forceEvolve", "Force Star Evolve")