tweaked dropdown values
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@ -72,8 +72,8 @@ namespace HeavenStudio.Games.Loaders
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{
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parameters = new List<Param>()
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{
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new Param("minAmount", new EntityTypes.Integer(0, 10000, 10), "Minimum Jumps Required"),
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new Param("minAmountP", new EntityTypes.Integer(0, 10000, 0), "Minimum Jumps Required (Persistent)"),
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new Param("minAmount", new EntityTypes.Integer(0, 1000, 10), "Minimum Jumps Required"),
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new Param("minAmountP", new EntityTypes.Integer(0, 1000, 0), "Minimum Jumps Required (Persistent)"),
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}
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},
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new GameAction("noJump", "No Jumping")
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@ -93,7 +93,7 @@ namespace HeavenStudio.Games.Loaders
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defaultLength = 0.5f,
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parameters = new List<Param>()
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{
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new Param("am", new EntityTypes.Integer(0, 100, 1), "Amount", "How many stars will evolve when play-yan jumps?"),
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new Param("am", new EntityTypes.Integer(0, 100, 2), "Amount", "How many stars will evolve when play-yan jumps?"),
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}
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},
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new GameAction("forceEvolve", "Force Star Evolve")
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