remove even more leftovers
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@ -1,6 +1,6 @@
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using DG.Tweening;
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using NaughtyBezierCurves;
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using HeavenStudio.Util;
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using HeavenStudio.Util;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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@ -35,15 +35,9 @@ namespace HeavenStudio.Games.Loaders
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namespace HeavenStudio.Games
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{
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//using Scripts_CoinToss;
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public class Tunnel : Minigame
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{
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//Right now, you can only throw one coin at a time.
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//..Which makes sense, you only have one coin in the original game
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//Though it would need a bit of code rewrite to make it work with multiple coins
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public static Tunnel instance { get; set; }
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