fixed weird bug

This commit is contained in:
Rapandrasmus 2023-11-24 00:32:52 +01:00
parent a29b11352a
commit fef35b3287

View file

@ -9,14 +9,12 @@ namespace HeavenStudio
public class ScreenTiling : MonoBehaviour public class ScreenTiling : MonoBehaviour
{ {
private RawImage _image; private RawImage _image;
private RectTransform _rectTransform;
private List<RiqEntity> _events = new(); private List<RiqEntity> _events = new();
private void Awake() private void Awake()
{ {
_image = GetComponent<RawImage>(); _image = GetComponent<RawImage>();
_rectTransform = GetComponent<RectTransform>();
} }
private void Start() private void Start()
@ -48,14 +46,12 @@ namespace HeavenStudio
float newYScroll = func(e["yScrollStart"], e["yScrollEnd"], clampNormal); float newYScroll = func(e["yScrollStart"], e["yScrollEnd"], clampNormal);
_image.uvRect = new Rect(newXScroll, newYScroll, newXTiles, newYTiles); _image.uvRect = new Rect(newXScroll, newYScroll, newXTiles, newYTiles);
_rectTransform.localScale = new Vector3(1 / newXTiles, 1 / newYTiles);
} }
} }
public void ResetUVRect() public void ResetUVRect()
{ {
_image.uvRect = new Rect(0, 0, 1, 1); _image.uvRect = new Rect(0, 0, 1, 1);
_rectTransform.localScale = Vector3.one;
} }
} }
} }