Commit graph

11 commits

Author SHA1 Message Date
huantian 36c110e4ad
Convert Starpelly.OS.Windows to be platform agnostic. (#106) 2022-06-22 12:55:12 -07:00
minenice55 1dda4f9477
Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
Jenny Crowe 32b647a4d4 BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
Jenny Crowe 07211a4594 URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Jenny Crowe c7149f0737 Goodbye tidalwav we hardly knew ye (+ BTSDS piano reacts to song pitch) 2022-03-07 05:54:36 -07:00
Jenny Crowe 5711a1508b Added TidalWAV plugin to make wav loops (for future use) 2022-03-07 01:30:15 -07:00
Braedon 7330d19ff6 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon 60a4787574 Switch newtonsoft package with official unity one 2022-01-17 17:04:10 -05:00
Braedon eda18087e3 newtonsoft update 2022-01-17 16:46:30 -05:00
Starpelly c653d487ac Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Starpelly 33bd99bbc1 Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00