minenice55
bfb9162e46
Merge pull request #143 from minenice55/karate-man-2
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WIP Karate Man Rework
2022-08-09 11:51:26 -04:00
minenice55
6ac37d51d4
Merge branch 'master' into pr/140
2022-08-09 10:20:59 -04:00
minenice55
3f7af6a0eb
joe prepare animation
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- bg effect preview (buggy)
- adjusted path of hit items
- adjusted particle limits and spawning
- rain is now affected by wind
- cont. work on joe expressions
- animation helper sync scale now plays thru events properly
- adjusted timing windows
2022-08-07 19:40:06 -04:00
minenice55
e37de018cd
kicks complete, start work on particles
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- bg colour can now be changed
2022-07-30 21:16:48 -04:00
minenice55
a583529087
fully functional combo, several object types
2022-07-29 12:18:17 -04:00
adianfiuef
09581bddca
Tram&Pauline animation update
2022-07-26 14:14:28 -04:00
adianfiuef
e343e66b8d
Tram&Pauline
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Animation mostly done perfectly
2022-07-25 01:04:16 -07:00
Mytiaoga
0c743b44d5
First Contact, Tap Trial, Air Rally
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First Contact
- Fixed a bug
Tap Trial
- All anims and input are implemented
Air Rally
- Initialization
2022-07-25 10:04:55 +08:00
Mytiaoga
4f08887078
First Contact & Tap Trial
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First Contact:
Live is now offbeat
[alienSuccess] code block is a bit smaller
Mission Control is now stretchable
Tap Trial
- Started working on coding the inputs
- Animated monkey (tap, double, and triple (incomplete))
2022-07-11 13:53:25 +08:00
Mytiaoga
6165203061
First Contact - Re-initialization
2022-06-29 13:37:14 +08:00
minenice55
8aa554cbb1
trim Trick on the Class sfx, fix Pajama party sprites
2022-06-25 23:38:40 -04:00
saladplainzone
7396fa8814
Rhythm Somen - We Need To Trim Further
2022-06-23 23:21:37 -04:00
saladplainzone
f829736b83
Rhythm Somen - Oops Forgot One
2022-06-23 23:21:24 -04:00
saladplainzone
c55d9b116f
Rhythm Somen - Trim SFX
2022-06-23 23:20:58 -04:00
minenice55
9159d5209f
Trick on the Class: basic functionality complete
2022-06-23 21:28:17 -04:00
minenice55
31dcf5410f
Merge branch 'master' into game-mobTrick
2022-06-19 21:47:42 -04:00
minenice55
1dda4f9477
Allow games to load assets from AssetBundles ( #102 )
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* Loading improvements: prepwork for loading from assetbundles
* note for sfx
* cleaner code
* correct type
* put loaded assetbundle in the minigame data instead
also lays groundwork for future localization stuff
* add samurai slice gold, coin toss assetbundles
* very messy "already loaded" checks
* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
saladplainzone
cd70267243
Rhythm Somen - Initial Commit, Prefab Setup ( #99 )
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Somen moment
2022-06-11 13:40:27 -07:00
minenice55
ecc905a42f
Minigame: Pajama Party ( #84 )
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* Game: Pajama Party
* Pajama Party: bg setup, Mako jump
* Pajama Party: mako jumping
* Pajama Party: prep landing anim references
* Pajama Party: several anims, improved 3d scene
* Pajama Party: bg cleanup
* Pajama Party: Mako sleeping anims
* Pajama Party: All Mako anims, add sounds to fs
* Pajama Party: prep monkey prefab
* Pajama Party: thrown pillow, prep sequences
* Pajama Party: make embarrassed catch not loop
whoops
* Pajama Party: sound adjust, prefab work
* Pajama Party: monkey spawning, basic jumping
* Pajama Party: jump sequence
no input detection or landing yet
* Pajama Party: anims override
* Pajama Party: jump cue functional
comes with improvements and bugfixes to PlayerActionEvent
* Pajama Party: sleep cue functional
* Pajama Party: some notes
* PlayerActionEvent: more bugfixes
* Pajama Party: fully functional throw cue
* Pajama Party: start animating sleep cue
* Pajama Party: feature-complete
* Pajama Party: unfuck layering
* Pajama Party: icon
also adds Fan Club's concept icon
* Pajama Party: cues while unloaded
2022-05-27 19:40:16 -07:00
saladplainzone
972826ce12
Trim Rhythm Rally SFX, Icon Work ( #83 )
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* Trim Rhythm Rally SFX
Trimmed down some sound files associated with Rhythm Rally to make them sync better, the bounce sfx especially were very out of sync with eachother beforehand, this should make things sound a lot better
* Replace RHRE Icons
Replaces all currently used game icons from RHRE with original ones. These will be revised over time but might as well get our foot in the door I think
* Implement Katie's Icons
* Update Drumming Practice Icon
* Dexie's Wizard's Waltz
2022-05-23 07:34:07 -07:00
minenice55
c46f653612
Minigame: Samurai Slice (Gold) ( #79 )
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* Game: Samurai Slice (DS)
initial scene setup
* Samurai Slice (Gold) - Start animations
* Samurai Slice (Gold) - Finish core samurai animations
* Samurai Slice (Gold) - Basic interactions
* Samurai Slice (Gold): object prep
* Samurai Slice (Gold): object type setup
* Samurai Slice (Gold): object paths
* Samurai Slice (Gold): prep for other objects
* Samurai Slice (Gold): prep fish
* Samurai Slice (Gold): Objects complete
* Samurai Slice (Gold): dinero
quiero cien vbucks
* Samurai Slice (Gold): polish cash, slicing anim
* Samurai Slice (Gold): child catching
* Samurai Slice (Gold): feature complete
2022-05-15 22:29:26 -07:00
Jenny Crowe
7d2bc548a5
Merge pull request #76 from Pengu12345/alternate_input_system
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Separation of input detection in it's own class + Addition of Coin Toss
2022-05-07 14:19:15 -07:00
Pengu123
70dd10c646
Coin Toss Done. Needs HD Textures and more customization
2022-05-01 23:49:55 +02:00
Pengu123
72b4ef1aeb
Coin Toss Functionnal (Needs Miss and Blank animation)
2022-05-01 22:10:00 +02:00
Pengu123
df73b33b99
Ground assets foundations for Coin Toss
2022-05-01 17:59:02 +02:00
minenice55
ad05ecf6f2
Fan Club: add fast kamone
2022-04-27 18:02:53 -04:00
minenice55
51c529a16f
Trick on the Class: object paths
2022-04-10 17:37:37 -04:00
minenice55
a193cf8909
Trick on the Class: initial setup
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hell
2022-04-04 10:48:37 -04:00
saladplainzone
1ba80f0a2d
Blue Bear: Amplified SFX
2022-03-19 19:48:57 -07:00
saladplainzone
47bd02d3fe
Spaceball: Tengoku-Faithful SFX
2022-03-19 19:42:40 -07:00
minenice55
5ae6b8a267
Fan Club: finish all basic functionality
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todo: other "special" animations
2022-03-16 17:41:46 -04:00
minenice55
b58030e018
Fan Club: actual functionality (input still bugged)
2022-03-15 18:43:13 -04:00
minenice55
9c640ea3d2
Fan Club: like 50% of the game lmao
2022-03-14 20:54:54 -04:00
minenice55
10f840aa26
Merge branch 'master' into game-ntrIdol
2022-03-14 10:35:33 -04:00
minenice55
77662a3ced
Fan Club: more idol stuff
2022-03-14 10:35:04 -04:00
saladplainzone
e43746ba26
High Quality Fireworks SFX
2022-03-13 19:26:13 -07:00
Jenny Crowe
ad4a47f45d
Fireworks: Basic scene setup
2022-03-13 06:26:06 -07:00
Jenny Crowe
caf2394c47
Blue Bear: Basic gameplay setup
2022-03-12 07:14:41 -07:00
Carson Kompon
f971cba1be
Added generic Applause sound
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Cleaned up Mr. Upbeat and Drumming Practice sounds as a result
2022-03-07 12:10:50 -05:00
Jenny Crowe
5711a1508b
Added TidalWAV plugin to make wav loops (for future use)
2022-03-07 01:30:15 -07:00
Carson Kompon
87b474b1ba
Working Drumming Practice
2022-03-07 00:00:54 -05:00
Carson Kompon
48c0f0994c
Started prepping Drumming Practice
2022-03-06 22:17:46 -05:00
Carson Kompon
61d31f47f6
Added better SFX to Wizard's Waltz
2022-03-05 01:02:46 -05:00
Carson Kompon
d1bdc2671d
Mr Upbeat scene setup
2022-03-04 15:18:01 -05:00
Carson Kompon
ef300057a7
Wizard's Waltz is feature complete
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Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon
98f4dfe331
Added Hit Two and Hit Three Alt (from RHDS) to Karate Man
2022-03-03 16:16:06 -05:00
Jenny Crowe
7ec9872204
GEUH
2022-03-02 19:50:08 -07:00
Jenny Crowe
d5dbad0f34
Crop Stomp: Veggie picking goodness
2022-03-01 13:57:37 -07:00
Carson Kompon
9c30238ba6
Merge branch 'megaminerjenny:master' into tap-trial-real-inputs
2022-02-28 10:36:24 -05:00
Carson Kompon
f6c906346e
Added Tap Trial miss sound
2022-02-28 10:36:05 -05:00
Jenny Crowe
5871716bd1
Crop Stomp: Basic stomping
2022-02-28 01:33:11 -07:00
Braedon
bef5518b8f
Tap Trial: Player tap animation
2022-02-19 16:03:45 -05:00
Jenny Crowe
c2c6c3d98d
RHDS crumble sound fix
2022-02-17 01:11:57 -07:00
Jenny Crowe
94684947f3
BTS DS: Crumble sfx (thanks Maddy!)
2022-02-16 19:59:46 -07:00
Jenny Crowe
01de648e3f
BTSDS: Added some sfx + slight margin tweak
2022-02-16 19:19:40 -07:00
Jenny Crowe
13b8fc7de1
BTSDS: Smol sound tweak
2022-02-16 18:07:10 -07:00
Jenny Crowe
475b946059
Built to Scale: Gameplay implemented (missing lots of sfx)
2022-02-16 10:04:28 -07:00
Jenny Crowe
ec5cc16493
Rhythm Rally: Basic gameplay setup
2022-02-14 01:53:58 -07:00
saladplainzone
231227e94e
DJ School: SFX Syncing
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Re-synced some SFX, split others into multiple clips
2022-02-11 19:47:13 -08:00
Braedon
93c1cb2065
Rhythm tweezers logic but not really
2022-02-08 22:58:25 -05:00
Jenny Crowe
dfed5a879f
Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm
2022-02-05 06:08:33 -07:00
Braedon
3941410e17
DJ School sounds
2022-02-02 21:09:50 -05:00
Braedon
a7c1359f97
You can now press whenever you want on Space Soccer
2022-02-01 20:11:42 -05:00
Braedon
8a42130953
More space soccer crap, like fixing some animations
2022-01-24 20:02:45 -05:00
Braedon
dcc378ce84
I'm tired
2022-01-23 21:15:23 -05:00
Braedon
4be18d954c
Multisound + Combo miss animation
2022-01-20 20:24:30 -05:00
Starpelly
76ed0ee2e9
Most kick animations and functionality complete
2022-01-02 07:09:15 -05:00
Starpelly
88f13795a9
Karate Man started.
2021-12-29 01:52:48 -05:00
Starpelly
866c8c80be
Spaceball swing + low ball throw + perspective camera
2021-12-25 07:16:40 -05:00
Starpelly
88d23ef8cc
Music sorting
2021-12-23 17:39:03 -05:00