HeavenStudio/Assets/Scripts/Games/Fillbots/FillMask.cs
2023-06-11 11:53:06 +02:00

19 lines
380 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Games.Scripts_Fillbots
{
public class FillMask : MonoBehaviour
{
[SerializeField] private SpriteMask mask;
[SerializeField] private Sprite[] sprites;
public void SetMask(int i)
{
mask.sprite = sprites[i];
}
}
}