* basic setup+inputs this is gonna be so annoying to optimize i am SO overwhelmed with the options that i have object pooling, disabling the monkeys, literally just placing them manually... idk. * custom monkeys + more setup stuff it's all coming together . * a few tweaks committing to update the spritesheet * hi ev * player stuff * player anims * particles * more of prefab * upscale for this sheet * prefab more * oops * anims n stuff * assign the stuff, a little bit of rotation * better sheet * balloon sheet * particles * Revert "particles" This reverts commit |
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| .. | ||
| AmplifyColor | ||
| Editor | ||
| GUIWindows | ||
| Materials | ||
| Plugins | ||
| PostProcessingOutlines | ||
| PostProcessingVFX | ||
| Resources | ||
| Scenes | ||
| Scripts | ||
| Shaders | ||
| Tests | ||
| TextMesh Pro | ||
| .DS_Store | ||
| AmplifyColor.meta | ||
| Editor.meta | ||
| GUIWindows.meta | ||
| icon.png | ||
| icon.png.meta | ||
| Materials.meta | ||
| New Lighting Settings.lighting | ||
| New Lighting Settings.lighting.meta | ||
| Plugins.meta | ||
| PostProcessingOutlines.meta | ||
| PostProcessingVFX.meta | ||
| Resources.meta | ||
| Scenes.meta | ||
| Scripts.meta | ||
| Shaders.meta | ||
| StreamingAssets.meta | ||
| Tests.meta | ||
| TextMesh Pro.meta | ||