c33532ee78
* everything but the text * new spritesheet (thank u sean) * better/more accurate background color * bg color changing with fade (code courtesy of ras) * mr. upbeat blip color changing * full blip implementation, with size changing and text display * text is still weird (gray box around all the letters) but i hope that's an easy fix. * almost done just need to fix the text and get rid of the reliance on the ding! block * finishing touches + a buncha testing everything works!!! and i don't think i left anything out * forgot an n lol * oh my god i hate mr. downbeat this "force" option is not very intuitive to use. nor is it coded amazingly. but i do not care. if you really wanna use it then mess around and see what works |
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.. | ||
BeatmapFormats | ||
Common | ||
Deprecated | ||
Games | ||
InputSystem | ||
LevelEditor | ||
StudioDance | ||
Transform | ||
UI | ||
Util | ||
AppInfo.cs | ||
AppInfo.cs.meta | ||
BeatmapFormats.meta | ||
CircleCursor.cs | ||
CircleCursor.cs.meta | ||
Common.meta | ||
Conductor.cs | ||
Conductor.cs.meta | ||
Datamodel.cs | ||
Datamodel.cs.meta | ||
DebugUI.cs | ||
DebugUI.cs.meta | ||
Deprecated.meta | ||
DiscordController.cs | ||
DiscordController.cs.meta | ||
DiscordRPC.cs | ||
DiscordRPC.cs.meta | ||
EventCaller.cs | ||
EventCaller.cs.meta | ||
GameCamera.cs | ||
GameCamera.cs.meta | ||
GameInitializer.cs | ||
GameInitializer.cs.meta | ||
GameManager.cs | ||
GameManager.cs.meta | ||
GameProfiler.cs | ||
GameProfiler.cs.meta | ||
GameProperties.cs | ||
GameProperties.cs.meta | ||
Games.meta | ||
GlobalGameManager.cs | ||
GlobalGameManager.cs.meta | ||
InputSystem.meta | ||
LevelEditor.meta | ||
Minigames.cs | ||
Minigames.cs.meta | ||
OpeningManager.cs | ||
OpeningManager.cs.meta | ||
PersistentDataManager.cs | ||
PersistentDataManager.cs.meta | ||
Settings.cs | ||
Settings.cs.meta | ||
StaticCamera.cs | ||
StaticCamera.cs.meta | ||
StudioDance.meta | ||
Transform.meta | ||
UI.meta | ||
Util.meta |