HeavenStudio/Assets/Scripts
Rapandrasmus 4ebf60cd45
Playable Launch Party! Hooray! issues with the BG stuff though lol (#282)
* Somewhat Playable Launch Party

Pitches/Animations are almost finished

* idk what you'd call this anymore

* More Launch Party Code

* Actually Approachable Code!

* Some other stuff idk

* Cleanup preparation

* Beginning too rebuild

* Got the rocket and cracker crackin'

* Basics done codewise

* Started setting up the movement of the launch pad

* You can now move da launch pad and rotate it too

* Scrolling Background effect added

* Small tweak

* Name changes

* Rise animation adjustment

* animations stuff

* miss and launch anims are in

* Implemented animations

* Adjusted sizing of launch pad

* Able to change scroll speed, but with major issues

* more anims

* More anim implementations

* more final touches

* Bug fixes

---------

Co-authored-by: Jellirby <80490342+Jellirby@users.noreply.github.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-02-17 01:14:53 +00:00
..
BeatmapFormats Minigame "Feel" Adjustments and Additions (#258) 2023-02-04 22:05:43 -05:00
Common Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
Deprecated
Games Playable Launch Party! Hooray! issues with the BG stuff though lol (#282) 2023-02-17 01:14:53 +00:00
InputSystem Fix audio on MacOS (#214) 2023-01-20 21:35:00 -05:00
LevelEditor Editor bug fixes (#261) 2023-02-05 14:48:49 -05:00
StudioDance First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Transform
UI
Util Configurable Event Priority & Bugfixes (#209) 2023-01-18 21:31:08 -05:00
.DS_Store JoyShockLibrary (#213) 2023-01-20 20:39:58 -05:00
AppInfo.cs Editor bug fixes (#261) 2023-02-05 14:48:49 -05:00
AppInfo.cs.meta editor input locking fix (#175) 2022-10-13 12:20:48 -04:00
BeatmapFormats.meta prep work on dynamic beatmap format 2022-08-20 16:21:30 -04:00
CircleCursor.cs
CircleCursor.cs.meta
Common.meta Timeline improvements 2022-01-09 18:35:55 -05:00
Conductor.cs First PlayerActionEvent Pass (#202) 2023-01-14 23:33:37 -05:00
Conductor.cs.meta
Datamodel.cs start implementation of new format 2022-08-21 19:46:45 -04:00
Datamodel.cs.meta
DebugUI.cs Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
DebugUI.cs.meta
Deprecated.meta
Destroy.cs
Destroy.cs.meta
DiscordController.cs
DiscordController.cs.meta
DiscordRPC.cs
DiscordRPC.cs.meta
EventCaller.cs Better Sound Sequences (#190) 2023-01-04 23:04:31 -05:00
EventCaller.cs.meta
GameCamera.cs further work 2022-08-21 20:50:19 -04:00
GameCamera.cs.meta
GameEvent.cs
GameEvent.cs.meta
GameManager.cs Camera filters (#242) 2023-01-26 22:42:16 -05:00
GameManager.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
GameProfiler.cs
GameProfiler.cs.meta
GameProperties.cs
GameProperties.cs.meta
Games.meta
GlobalGameManager.cs fix config creation collisions (#239) 2023-01-25 10:28:51 -05:00
GlobalGameManager.cs.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
GoForAPerfect.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GoForAPerfect.cs.meta
Initializer.cs Misc Additions #4 (#192) 2023-01-11 20:42:12 -05:00
Initializer.cs.meta
InputSystem.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
InputType.cs Timing Window Improvements (#199) 2023-01-13 23:53:25 -05:00
InputType.cs.meta ScheduleInput Method added, tests awaiting 2022-05-03 22:36:55 +02:00
LevelEditor.meta
Minigames.cs Camera filters (#242) 2023-01-26 22:42:16 -05:00
Minigames.cs.meta Meta files moment 2022-05-07 14:32:47 -07:00
PersistentDataManager.cs Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
PersistentDataManager.cs.meta Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
Settings.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Settings.cs.meta
SoundEffects.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
SoundEffects.cs.meta
SpriteFlicker.cs
SpriteFlicker.cs.meta
StudioDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Transform.meta
UI.meta
Util.meta