5002e16ac8
* 無駄 * spawn * Start Interval * new sprites, background particles * fix white flash * wip hit particle * finished hit particle * oops * oops2 * sorry last tweak * Damage * Merge manually * modified: Update() * fix particle layering * tweak particle more * more enemies * Changed the way effects are generated * animation fixes * attack fix * laser and enemy miss anim * sorry!!!!!!!!! * monitor animations * intro gate animations * trajectory * Pass Turn (WIP) * Animation Event * Fine placement * Pass Turn * Placement Pattern * EnemyType * icon * fix bg, fix animations, added smoke particle * Adding and modifying effects * I made a mistake in the operation --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: ev <85412919+iloveoatmeal2022@users.noreply.github.com> |
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.github | ||
.vscode | ||
Assets | ||
Packages | ||
ProjectSettings | ||
.editorconfig | ||
.gitignore | ||
.vsconfig | ||
BUILD.md | ||
CREDITS.md | ||
Editor.meta | ||
LICENSE.md | ||
README.md | ||
song.wav | ||
UpgradeLog.htm |
Heaven Studio
(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.
Prebuilt Binaries
Full releases are published on our itch.io page. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.
Alpha builds
These builds target future patches / minor releases and thus do not include some of the features from Nightly.
Nightly builds
These builds include experimental new features that target future major releases.
Important Notes:
- On MacOS and Linux builds you may experience bugs with audio-related tasks, but in most cases Heaven Studio works perfectly.
Self-Building
Heaven Studio is made in Unity 2021.3.21, and programmed with Visual Studio Code.
Build Instructions: BUILD.md (or the more maintained documentation page)
Other information
Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a free community project available for others to use and contribute to, without charge. Source code is licensed under the MIT license.