HeavenStudio/Assets/Resources
フマジメ 5002e16ac8
Shoot-'em-up (#796)
* 無駄

* spawn

* Start Interval

* new sprites, background particles

* fix white flash

* wip hit particle

* finished hit particle

* oops

* oops2

* sorry last tweak

* Damage

* Merge manually

* modified: Update()

* fix particle layering

* tweak particle more

* more enemies

* Changed the way effects are generated

* animation fixes

* attack fix

* laser and enemy miss anim

* sorry!!!!!!!!!

* monitor animations

* intro gate animations

* trajectory

* Pass Turn (WIP)

* Animation Event

* Fine placement

* Pass Turn

* Placement Pattern

* EnemyType

* icon

* fix bg, fix animations, added smoke particle

* Adding and modifying effects

* I made a mistake in the operation

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Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: ev <85412919+iloveoatmeal2022@users.noreply.github.com>
2024-03-25 01:41:51 +00:00
..
Cursors
Filters Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts Bon Odori Animation Update 1 (#795) 2024-03-18 22:54:50 +00:00
Games Shoot-'em-up (#796) 2024-03-25 01:41:51 +00:00
Models
Music Title Screen (#454) 2023-12-26 05:22:51 +00:00
Prefabs
Sfx Shoot-'em-up (#796) 2024-03-25 01:41:51 +00:00
Sprites
Credits.txt
Credits.txt.meta
Cursors.meta
DOTweenSettings.asset First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
DOTweenSettings.asset.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Filters.meta
Fonts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Games.meta
MainMixer.mixer
MainMixer.mixer.meta
Models.meta Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder. 2022-03-11 03:52:11 -07:00
Music.meta
Newtonsoft.Json-for-Unity.Converters.asset
Newtonsoft.Json-for-Unity.Converters.asset.meta
Prefabs.meta
Sfx.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Sprites.meta