HeavenStudio/Assets
AstrlJelly 51843b310e Editor Additions (#479)
* favoriting and pick block

favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well

* final star anim + automatic icon game switching

before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches 👍

* fix the rest of the stuff

the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns

* tweaks + zoom and sorting

this stuff will be in the pr desc so it doesn't matter

* oop one more thing

* icons look better now :D

mipmaps to the rescue

* double date fix
2023-06-19 16:40:50 -04:00
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AmplifyColor make AmplifyColor plugin target all CPUs on MacOS (#244) 2023-01-26 22:51:04 -05:00
Editor fix filename / filepaths 2023-06-18 23:49:16 -04:00
GUIWindows First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Materials URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Plugins merge from release 1 (#460) 2023-06-11 02:30:46 +00:00
PostProcessingOutlines Small Bugfixes (#95) 2022-06-08 20:35:15 -07:00
Resources Editor Additions (#479) 2023-06-19 16:40:50 -04:00
Scenes Editor Additions (#479) 2023-06-19 16:40:50 -04:00
Scripts Editor Additions (#479) 2023-06-19 16:40:50 -04:00
Shaders Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
Tests DJ School sounds 2022-02-02 21:09:50 -05:00
TextMesh Pro try a new build script 2023-06-18 17:49:14 -04:00
.DS_Store JoyShockLibrary (#213) 2023-01-20 20:39:58 -05:00
AmplifyColor.meta Camera filters (#242) 2023-01-26 22:42:16 -05:00
Editor.meta bread2unity started but not really (read desc) 2022-02-09 01:16:16 -05:00
GUIWindows.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
icon.png Updated Icon (#347) 2023-03-15 02:28:30 +00:00
icon.png.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Materials.meta Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
New Lighting Settings.lighting Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
New Lighting Settings.lighting.meta Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Plugins.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
PostProcessingOutlines.meta BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
Resources.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scenes.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scripts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Shaders.meta Proper namespaces 2021-12-20 20:10:49 -05:00
StreamingAssets.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Tests.meta Basic saving and loading system 2022-01-30 07:03:37 -05:00
TextMesh Pro.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00