HeavenStudio/Assets/Scripts
2023-10-15 19:46:20 -04:00
..
Common Games fixes/reworks patch (#501) 2023-07-13 00:35:47 +00:00
Deprecated The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Games Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
InputSystem Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
LevelEditor Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
StudioDance Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
Transform Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
UI Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
Util Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
AppInfo.cs cleaning up some junk code 2023-10-10 11:40:30 -04:00
AppInfo.cs.meta editor input locking fix (#175) 2022-10-13 12:20:48 -04:00
CircleCursor.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
CircleCursor.cs.meta
Common.meta
Conductor.cs Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
Conductor.cs.meta
Datamodel.cs start implementation of new format 2022-08-21 19:46:45 -04:00
Datamodel.cs.meta
DebugUI.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
DebugUI.cs.meta
Deprecated.meta
DiscordController.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordController.cs.meta
DiscordRPC.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordRPC.cs.meta
EventCaller.cs Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
EventCaller.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameCamera.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
GameCamera.cs.meta
GameInitializer.cs Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
GameInitializer.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GameManager.cs Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
GameManager.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
GameProfiler.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProfiler.cs.meta
GameProperties.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProperties.cs.meta
Games.meta
GlobalGameManager.cs Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
GlobalGameManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
InputSystem.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
LevelEditor.meta
Minigames.cs Revert "Merge remote-tracking branch 'upstream/release_1' into Test-for-windowdance" 2023-10-15 19:46:20 -04:00
Minigames.cs.meta Meta files moment 2022-05-07 14:32:47 -07:00
OpeningManager.cs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
OpeningManager.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
PersistentDataManager.cs Toggle added to game settings 2023-08-16 11:35:14 -04:00
PersistentDataManager.cs.meta Persistent Settings (#234) 2023-01-24 14:31:49 -05:00
Settings.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Settings.cs.meta
StaticCamera.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
StaticCamera.cs.meta Game Overlays (#280) 2023-03-11 04:51:22 +00:00
StudioDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
Transform.meta
UI.meta
Util.meta
WindowController.cs fixed a thing in the editor, something broke with the new cool stuff 2023-10-15 19:29:38 -04:00
WindowController.cs.meta thing did i think needs some cleaning 2023-08-08 15:43:22 -04:00