HeavenStudio/Assets/Scripts/Games/SlotMonster/SlotMonster.cs
2024-01-21 00:48:03 -05:00

36 lines
738 B
C#

using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using HeavenStudio.Util;
using HeavenStudio.InputSystem;
using Jukebox;
namespace HeavenStudio.Games.Loaders
{
using static Minigames;
public static class NtrSlotMonsterLoader
{
public static Minigame AddGame(EventCaller eventCaller)
{
return new Minigame("slotMonster", "Slot Monster", "ffffff", false, false, new List<GameAction>()
{
new GameAction("startInterval", "Start Interval")
{
}
}
);
}
}
}
namespace HeavenStudio.Games
{
public class SlotMonster : Minigame
{
}
}