36 lines
738 B
C#
36 lines
738 B
C#
using System;
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using System.Linq;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using HeavenStudio.Util;
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using HeavenStudio.InputSystem;
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using Jukebox;
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namespace HeavenStudio.Games.Loaders
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{
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using static Minigames;
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public static class NtrSlotMonsterLoader
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{
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public static Minigame AddGame(EventCaller eventCaller)
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{
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return new Minigame("slotMonster", "Slot Monster", "ffffff", false, false, new List<GameAction>()
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{
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new GameAction("startInterval", "Start Interval")
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{
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}
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}
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);
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}
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}
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}
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namespace HeavenStudio.Games
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{
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public class SlotMonster : Minigame
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{
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}
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} |