HeavenStudio/Assets/Scripts
minenice55 ecc905a42f
Minigame: Pajama Party (#84)
* Game: Pajama Party

* Pajama Party: bg setup, Mako jump

* Pajama Party: mako jumping

* Pajama Party: prep landing anim references

* Pajama Party: several anims, improved 3d scene

* Pajama Party: bg cleanup

* Pajama Party: Mako sleeping anims

* Pajama Party: All Mako anims, add sounds to fs

* Pajama Party: prep monkey prefab

* Pajama Party: thrown pillow, prep sequences

* Pajama Party: make embarrassed catch not loop

whoops

* Pajama Party: sound adjust, prefab work

* Pajama Party: monkey spawning, basic jumping

* Pajama Party: jump sequence

no input detection or landing yet

* Pajama Party: anims override

* Pajama Party: jump cue functional

comes with improvements and bugfixes to PlayerActionEvent

* Pajama Party: sleep cue functional

* Pajama Party: some notes

* PlayerActionEvent: more bugfixes

* Pajama Party: fully functional throw cue

* Pajama Party: start animating sleep cue

* Pajama Party: feature-complete

* Pajama Party: unfuck layering

* Pajama Party: icon

also adds Fan Club's concept icon

* Pajama Party: cues while unloaded
2022-05-27 19:40:16 -07:00
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Common The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Deprecated The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Games Minigame: Pajama Party (#84) 2022-05-27 19:40:16 -07:00
LevelEditor BUGFIX: Prevents Scrolling between cues mid-game 2022-05-04 19:26:19 +02:00
Transform
UI The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Util oops forgot a small thing 2022-03-20 19:58:37 -04:00
AudioDspTimeKeeper.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
AudioDspTimeKeeper.cs.meta
Beatmap.cs Editor: Music volume! 2022-03-19 05:46:38 -07:00
Beatmap.cs.meta
CircleCursor.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
CircleCursor.cs.meta
Common.meta
Conductor.cs Conductor: property that returns secPerBeat scaled to song pitch 2022-03-22 14:29:15 -04:00
Conductor.cs.meta
Datamodel.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Datamodel.cs.meta
DebugUI.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DebugUI.cs.meta
Deprecated.meta
Destroy.cs
Destroy.cs.meta
DiscordController.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordController.cs.meta
DiscordRPC.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
DiscordRPC.cs.meta
EventCaller.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
EventCaller.cs.meta
GameCamera.cs Global Camera Movement (#80) 2022-05-15 22:29:39 -07:00
GameCamera.cs.meta
GameEvent.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameEvent.cs.meta
GameManager.cs Global Camera Movement (#80) 2022-05-15 22:29:39 -07:00
GameManager.cs.meta
GameProfiler.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProfiler.cs.meta
GameProperties.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GameProperties.cs.meta
Games.meta
GlobalGameManager.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GlobalGameManager.cs.meta
GoForAPerfect.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
GoForAPerfect.cs.meta
Initializer.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Initializer.cs.meta
InputType.cs Added Support for specific direction inputs 2022-05-04 18:42:06 +02:00
InputType.cs.meta ScheduleInput Method added, tests awaiting 2022-05-03 22:36:55 +02:00
LevelEditor.meta
Minigames.cs Global Camera Movement (#80) 2022-05-15 22:29:39 -07:00
Minigames.cs.meta Meta files moment 2022-05-07 14:32:47 -07:00
PlayerInput.cs Added Support for specific direction inputs 2022-05-04 18:42:06 +02:00
PlayerInput.cs.meta
Settings.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Settings.cs.meta
SoundEffects.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
SoundEffects.cs.meta Count-in Event Merge 2022-03-01 14:21:23 -05:00
SpriteFlicker.cs
SpriteFlicker.cs.meta
Transform.meta
UI.meta
Util.meta
WTF.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
WTF.cs.meta