HeavenStudio/Assets/Scripts/Games/KarateMan
Slaith fca105259c Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
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BarrelDestroyEffect.cs Karate Man shadows no longer fade to white 2022-02-28 10:26:25 -05:00
BarrelDestroyEffect.cs.meta Kick finalization 2022-01-03 10:15:48 -05:00
Bomb.cs Entity object parameters testing 2022-02-03 17:20:26 -05:00
Bomb.cs.meta Karate Man Kick started 2022-01-01 13:54:17 -05:00
CookingPotDestroyEffect.cs Added Cooking Pot, Alien, and Pot hit stars 2022-03-02 23:04:11 -05:00
CookingPotDestroyEffect.cs.meta Added Cooking Pot, Alien, and Pot hit stars 2022-03-02 23:04:11 -05:00
KarateJoe.cs Karate Joe hits Cooking Pot with right hand + code cleanup 2022-03-02 23:23:20 -05:00
KarateJoe.cs.meta Karate Man started. 2021-12-29 01:52:48 -05:00
KarateMan.cs Implemented inactive functions for all game count ins 2022-03-07 20:46:49 -08:00
KarateMan.cs.meta Karate Man started. 2021-12-29 01:52:48 -05:00
Pot.cs Removed star particles when hitting pots in a combo 2022-03-03 16:25:20 -05:00
Pot.cs.meta Karate Man started. 2021-12-29 01:52:48 -05:00