HeavenStudio/Assets/Resources/Sfx/games/karateman
Rapandrasmus 98835c3936
Title Screen (#454)
* Barebones title screen prefab added

* logo and stuff

* cool

* Added sfx to title screen

* The logo now bops to the beat

* epic reveal

* Fixed something

* put some of the stuff into the main menu

* other logo bop

* Implemented logobop2 and starbop

* added scrolling bg, tweaked positioning and wip splash text for play button

* more menu

* ooops

* Expand implemented

* cool

* Made stars spawn in in the opening

* make UI elements look nicer on different aspect ratios

* add sound while hovering over logo

* add settings menu to title screen

make the title screen properly play after the opening

* swap out title screen hover sound

remove the old config path warning

* every button works, some play mode fixes

* fix issues with beataction/multisound and pausing

* fix dropdown menus not working in certain screens

* fix particles rotating when camera controls are used

* touch style pause menu items only trigger if cursor is over an item

* various changes

make playback (unpausing) more reliable
only apply changes to advanced audio settings on launch
fix title screen visuals
add opening music
continue past opening by pressing a key
update credits

* almost forgot this

* lol

* initial flow mems

* user-taggable fonts in textboxes

* alt materials for kurokane

* assets prep

* plan out judgement screen layout

change sound encodings

* start sequencing judgement

* judgement screen sequence

* full game loop

* fix major issue with pooled sound objects

rebalance ranking audio
fix issues with some effects in play mode

* new graphics

* particles

* make certain uses of the beat never go below 0

fix loop of superb music

* make markers non clamped

lockstep frees rendertextures when unloading

* lockstep creates its own rendertextures

swapped button order on title screen
added null checks to animation helpers
disabled controller auto-search for now

* enable particles on OK rank

* play mode info panel

* let play mode handle its own fade out

* fix that alignment bug in controller settings

* more safety here

* Update PauseMenu.cs

* settable (one-liner) rating screen text

* address minigame loading crashes

* don't do this twice

* wav converter for mp3

* Update Minigames.cs

* don't double-embed the converted audio

* studio dance bugfixing spree

* import redone sprites for studio dance

* update jukebox

prep epilogue screen

* epilogue screen

* studio dance inkling shuffle test

* new studio dance choreo system

* markers upgrade

* fix deleting volume changes and markers

prep category markers

* Update Editor.unity

* new rating / epilogue settings look

* update to use new tooltip system

mark certain editor components as blocking

* finish category system

* dedicated tempo / volume marker dialogs

* swing prep

* open properties dialog if mapper hasn't opened it prior for this chart

fix memory copy bug when making new chart

* fix ctrl + s

* return to title screen button

* make graphy work everywhere

studio dance selector
membillion mems

* make sure riq cache is clear when loading chart

* lol

* fix the stupid

* bring back tempo and volume change scrolling

* new look for panels

* adjust alignment

* round tooltip

* alignment of chart property prefab

* change scale factor of mem

* adjust open captions material

no dotted BG in results commentary (only epilogue)
bugfix for tempo / volume scroll

* format line 2 of judgement a bit better

update font

* oops

* adjust look of judgement score bar

* new rating bar

* judgement size adjustment

* fix timing window scaling with song pitch

* proper clamping in dialogs

better sync conductor to dsptime (experiment)

* disable timeline pitch change when song is paused

enable perfect challenge if no marker is set to do so

* new app icon

* timing window values are actually double now

* improve deferred timekeep even more

* re-generate font atlases

new app icon in credits

* default epilogue images

* more timing window adjustment

* fix timing display when pitched

* use proper terminology here

* new logo on titlescreen

* remove wip from play

update credits

* adjust spacing of play mode panel

* redo button spacing

* can pass title screen with any controller

fix issues with controller auto-search

* button scale fixes

* controller title screen nav

* remove song genre from properties editor

* disable circle cursor when not using touch style

* proper selection graphic

remove refs
re-add heart to the opening

* controller support in opening

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
..
en put resources in assetbundle 2022-08-14 18:59:28 -04:00
alienHit.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
alienHit.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
barrelBreak.ogg Most kick animations and functionality complete 2022-01-02 07:09:15 -05:00
barrelBreak.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
barrelOutCombos.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
barrelOutCombos.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
barrelOutKicks.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
barrelOutKicks.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
bombBreak.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
bombBreak.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
bombHit.ogg improve interaction with some karate man obejcts 2022-08-18 12:12:02 -04:00
bombHit.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
bombKick.ogg Most kick animations and functionality complete 2022-01-02 07:09:15 -05:00
bombKick.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
comboHit1.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
comboHit1.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
comboHit2.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
comboHit2.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
comboHit3.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
comboHit3.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
comboHit4.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
comboHit4.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
comboMiss.ogg Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
comboMiss.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
cookingPot.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
cookingPot.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
en.meta put resources in assetbundle 2022-08-14 18:59:28 -04:00
gogo.ogg improve interaction with some karate man obejcts 2022-08-18 12:12:02 -04:00
gogo.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
gogoSwitch.ogg improve interaction with some karate man obejcts 2022-08-18 12:12:02 -04:00
gogoSwitch.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
hitNoNori.wav start flow bar 2022-08-12 21:06:41 -04:00
hitNoNori.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
karate_through.wav Karate Man - Object through sound changed from GBA to Fever/Megamix (#178) 2023-01-15 22:08:37 -05:00
karate_through.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
lightbulbBreak.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
lightbulbBreak.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
lightbulbHit.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
lightbulbHit.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
lightbulbOut.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
lightbulbOut.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
nori_just.wav flow bar reactions 2022-08-13 22:11:17 -04:00
nori_just.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
nori_ng.wav flow bar reactions 2022-08-13 22:11:17 -04:00
nori_ng.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
nori_through.wav flow bar reactions 2022-08-13 22:11:17 -04:00
nori_through.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
objectOut.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
objectOut.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
offbeatLightbulbOut.wav joe prepare animation 2022-08-07 19:40:06 -04:00
offbeatLightbulbOut.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
offbeatObjectOut.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
offbeatObjectOut.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
potHit.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
potHit.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
potHit_lowNori.wav improve interaction with some karate man obejcts 2022-08-18 12:12:02 -04:00
potHit_lowNori.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
punchKickHit1.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
punchKickHit1.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
punchKickHit2.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
punchKickHit2.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
rockHit.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
rockHit.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
rockHit_fullNori.wav improve interaction with some karate man obejcts 2022-08-18 12:12:02 -04:00
rockHit_fullNori.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
soccerHit.ogg Karate Man started. 2021-12-29 01:52:48 -05:00
soccerHit.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
swingKick.wav kicks complete, start work on particles 2022-07-30 21:16:48 -04:00
swingKick.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
swingNoHit.wav Karate Man started. 2021-12-29 01:52:48 -05:00
swingNoHit.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
swingNoHit_alt.wav Karate Man started. 2021-12-29 01:52:48 -05:00
swingNoHit_alt.wav.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
tacobell.ogg More space soccer crap, like fixing some animations 2022-01-24 20:02:45 -05:00
tacobell.ogg.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00