* basic audio preloading could this operation be timesliced even more? * note * load sounds in subfolders from their ABs properly fix sound names that would conflict from this change * also grab from cache in this method * fix ringside's assetbundle * several AB sfx fixes air rally catchy tune coin toss karate man lockstep marching orders mr upbeat samurai slice gold tambourine tram&pauline trick on the class working dough * fix flipper flop assetbundle * fix weird issue with pause menu arrow |
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| .. | ||
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| Filters | ||
| Fonts | ||
| Games | ||
| Models | ||
| Music | ||
| Prefabs | ||
| Sfx | ||
| Sprites | ||
| Credits.txt | ||
| Credits.txt.meta | ||
| Cursors.meta | ||
| DOTweenSettings.asset | ||
| DOTweenSettings.asset.meta | ||
| Filters.meta | ||
| Fonts.meta | ||
| Games.meta | ||
| MainMixer.mixer | ||
| MainMixer.mixer.meta | ||
| Models.meta | ||
| Music.meta | ||
| Newtonsoft.Json-for-Unity.Converters.asset | ||
| Newtonsoft.Json-for-Unity.Converters.asset.meta | ||
| Prefabs.meta | ||
| Sfx.meta | ||
| Sprites.meta | ||