109 lines
3.5 KiB
C#
109 lines
3.5 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
using TMPro;
|
|
|
|
using DG.Tweening;
|
|
using Jukebox;
|
|
|
|
namespace HeavenStudio.Editor.Track
|
|
{
|
|
public class SectionTimelineObj : SpecialTimelineObj
|
|
{
|
|
[Header("Components")]
|
|
[SerializeField] private TMP_Text sectionLabel;
|
|
[SerializeField] private GameObject chartLine;
|
|
[SerializeField] private SectionDialog sectionDialog;
|
|
|
|
new private void Update()
|
|
{
|
|
base.Update();
|
|
if (hovering)
|
|
{
|
|
SpecialTimeline.hoveringTypes |= SpecialTimeline.HoveringTypes.SectionChange;
|
|
}
|
|
|
|
UpdateLabel();
|
|
}
|
|
|
|
public void UpdateLabel()
|
|
{
|
|
//<sprite="categoryMarker" name="cat0">
|
|
if (string.IsNullOrEmpty(chartEntity["sectionName"]))
|
|
sectionLabel.text = $"<sprite=\"categoryMarker\" name=\"cat{chartEntity["category"]}\"> x{chartEntity["weight"]:0.0}";
|
|
else
|
|
sectionLabel.text = $"<sprite=\"categoryMarker\" name=\"cat{chartEntity["category"]}\"> x{chartEntity["weight"]:0.0} | {chartEntity["sectionName"]}";
|
|
if (!moving)
|
|
SetX(chartEntity);
|
|
}
|
|
|
|
public override void Init()
|
|
{
|
|
UpdateLabel();
|
|
}
|
|
|
|
public override void OnLeftClick()
|
|
{
|
|
if (Timeline.instance.timelineState.currentState == Timeline.CurrentTimelineState.State.ChartSection)
|
|
StartMove();
|
|
}
|
|
|
|
public override void OnRightClick()
|
|
{
|
|
if (Timeline.instance.timelineState.currentState == Timeline.CurrentTimelineState.State.ChartSection)
|
|
{
|
|
sectionDialog.SetSectionObj(this);
|
|
sectionDialog.SwitchSectionDialog();
|
|
}
|
|
}
|
|
|
|
public override bool OnMove(float beat, bool final = false)
|
|
{
|
|
if (beat < 0) beat = 0;
|
|
foreach (RiqEntity sectionChange in GameManager.instance.Beatmap.SectionMarkers)
|
|
{
|
|
if (this.chartEntity == sectionChange)
|
|
continue;
|
|
if (beat > sectionChange.beat - Timeline.instance.snapInterval && beat < sectionChange.beat + Timeline.instance.snapInterval)
|
|
return false;
|
|
}
|
|
if (final)
|
|
CommandManager.Instance.AddCommand(new Commands.MoveMarker(chartEntity.guid, beat, type));
|
|
else
|
|
SetX(beat);
|
|
return true;
|
|
}
|
|
|
|
public override void SetVisibility(Timeline.CurrentTimelineState.State state)
|
|
{
|
|
if (state == Timeline.CurrentTimelineState.State.ChartSection || state == Timeline.CurrentTimelineState.State.Selection)
|
|
{
|
|
gameObject.SetActive(true);
|
|
if (state == Timeline.CurrentTimelineState.State.ChartSection)
|
|
{
|
|
chartLine.SetActive(true);
|
|
sectionLabel.gameObject.SetActive(true);
|
|
}
|
|
else
|
|
{
|
|
chartLine.SetActive(false);
|
|
sectionLabel.gameObject.SetActive(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gameObject.SetActive(false);
|
|
|
|
}
|
|
}
|
|
|
|
public void Remove()
|
|
{
|
|
if (Timeline.instance.timelineState.currentState == Timeline.CurrentTimelineState.State.ChartSection)
|
|
{
|
|
DeleteObj();
|
|
}
|
|
}
|
|
}
|
|
} |