HeavenStudio/Assets/Resources
AstrlJelly a1543ce3ef
Meat Grinder Rework (#598)
* meat grinder has been entirely reworked

* update MeatGrinder.cs, replace assets

background is still temporary but this is all im doing til ev can help

* Boss New Anims

* New Tack Animations

* edited anims

* new bg

* working out merge conflics (cries)

* push for anims stuff

why r unity animations so suck

* Cart guy

cart guy

cart guy

* cart guy :)

* explodes

👼

* curves for meat trajectory

* typo

* cart guy is awesome. and tack reaction.

🐱 🐱 🐱 🐱 🐱

* I love unity animation

* everything but the boss call cancel fix

* bacon anim (+ remove interp on other meat anims)

* lastbeatpulse + gears are the only thing left

i was GONNA add both the beat based and constant gear animations but it just doesn't work out the way i want it to.
OHHHH WELLLLL
im gonna use straight up transforms anyways so i wont have to deal with unity animation (🤢)

* truly, and dearly, finished?

NOPE! UNITY ANIMATION BUG :D

* mwuhahahaha

disable ass buns

* meatsplash start, fix riqentity find bug

* fixes + particle improvements

all that's left is the phone bop and arc/particle adjustments, im pretty sure

* particle + arc adjustment, fix weird anim play on gameswitch

* fixed phonebop

oops i was playing the idle animation in update...

* make particles beat based

just waiting on mine to fix the offset bug

* fix trajectory jank

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: Seanski2 <seanbenedit@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-12-31 04:06:31 +00:00
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Cursors Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Filters Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts Title Screen (#454) 2023-12-26 05:22:51 +00:00
Games Meat Grinder Rework (#598) 2023-12-31 04:06:31 +00:00
Models Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
Music Title Screen (#454) 2023-12-26 05:22:51 +00:00
Prefabs Title Screen (#454) 2023-12-26 05:22:51 +00:00
Sfx Title Screen (#454) 2023-12-26 05:22:51 +00:00
Sprites Meat Grinder Rework (#598) 2023-12-31 04:06:31 +00:00
Credits.txt Title Screen (#454) 2023-12-26 05:22:51 +00:00
Credits.txt.meta Editor Ui Redraw (#197) 2023-01-13 17:18:11 -05:00
Cursors.meta Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
DOTweenSettings.asset First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
DOTweenSettings.asset.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Filters.meta Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Games.meta Game loading optimization 2021-12-31 09:46:11 -05:00
MainMixer.mixer Updated Inputs for some minigames 2022-07-08 13:27:10 +08:00
MainMixer.mixer.meta Audio mixers 2022-02-04 23:40:33 -05:00
Models.meta Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder. 2022-03-11 03:52:11 -07:00
Music.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Newtonsoft.Json-for-Unity.Converters.asset Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Newtonsoft.Json-for-Unity.Converters.asset.meta Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Prefabs.meta Initialize game with one script 2022-01-03 17:42:43 -05:00
Sfx.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Sprites.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
tempBuildUI.png Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00
tempBuildUI.png.meta Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00