HeavenStudio/Assets/Resources
AstrlJelly a1f872ef4f
The Cannery (#730)
* everything!

conveyor belt is lined up with cans, ive got the blackout in, everythings good. i might add in some recoloring, tho

* rename to cannery and The Cannery, respectively

* ColorEase struct, new spritesheet

* a few anims, uninstancing start

compiler errors! just wanna get mannequin factory done

* a singular semicolon

good job me

* update: revoked semicolon and A privileges

* The: fix

mwuahahhaha

* started working on anims

* restore lost anims and some new ones

* add new anims

* add icon, remove colorease

adding colorease in a different pr

* BG stuffs

* Cannery Visual Overhaul

Yeah!

* ok for some reason this animation was not in the changes list until i closed unity yeah ok fuck you

* make bg controlled by code

simple ease + speed modifier and it's controlled by delta time
and that's cannery finished!! it truly looks amazing now.

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Co-authored-by: Seanski2 <seanbenedit@gmail.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
2024-03-04 03:50:43 +00:00
..
Cursors
Filters
Fonts The☆Bon Odori (#719) 2024-02-26 01:44:56 +00:00
Games The Cannery (#730) 2024-03-04 03:50:43 +00:00
Models
Music
Prefabs Clap Trap (#732) 2024-03-04 03:50:41 +00:00
Sfx The Cannery (#730) 2024-03-04 03:50:43 +00:00
Sprites The Cannery (#730) 2024-03-04 03:50:43 +00:00
Credits.txt Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
Credits.txt.meta
Cursors.meta
DOTweenSettings.asset
DOTweenSettings.asset.meta
Filters.meta
Fonts.meta
Games.meta
MainMixer.mixer
MainMixer.mixer.meta
Models.meta
Music.meta
Newtonsoft.Json-for-Unity.Converters.asset
Newtonsoft.Json-for-Unity.Converters.asset.meta
Prefabs.meta
Sfx.meta
Sprites.meta