HeavenStudio/Assets
AstrlJelly b22de5abdb
Collapsing Properties Update + Animation From Beat Method (#575)
* add entity to collapse function, start on new animation thingy

im gonna use fork lifter to demonstrate DoScaledAnimationFromBeatAsync() cuz it uses animations to cue the peas

also i fixed that months old bug where the fork lifter sfx wasn't playing correctly :/

* animation from beat functional, octo machine converted

this looks fantastic i can't wait to implement this into more things

* better anim function

this is more efficient AND it'll produce more consistent results when starting an animation between tempo changes :D
(it no longer iterates through a list twice)
2023-10-27 20:19:11 +00:00
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AmplifyColor
Editor
GUIWindows
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Plugins Editor Update (#553) 2023-10-06 00:29:55 +00:00
PostProcessingOutlines Small Bugfixes (#95) 2022-06-08 20:35:15 -07:00
Resources Collapsing Properties Update + Animation From Beat Method (#575) 2023-10-27 20:19:11 +00:00
Scenes
Scripts Collapsing Properties Update + Animation From Beat Method (#575) 2023-10-27 20:19:11 +00:00
Shaders Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
Tests
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.DS_Store
AmplifyColor.meta Camera filters (#242) 2023-01-26 22:42:16 -05:00
Editor.meta
GUIWindows.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
icon.png
icon.png.meta
Materials.meta Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
New Lighting Settings.lighting Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
New Lighting Settings.lighting.meta Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Plugins.meta
PostProcessingOutlines.meta
Resources.meta
Scenes.meta
Scripts.meta
Shaders.meta
StreamingAssets.meta
Tests.meta
TextMesh Pro.meta