HeavenStudio/Assets/Scripts/Util
AstrlJelly b22de5abdb
Collapsing Properties Update + Animation From Beat Method (#575)
* add entity to collapse function, start on new animation thingy

im gonna use fork lifter to demonstrate DoScaledAnimationFromBeatAsync() cuz it uses animations to cue the peas

also i fixed that months old bug where the fork lifter sfx wasn't playing correctly :/

* animation from beat functional, octo machine converted

this looks fantastic i can't wait to implement this into more things

* better anim function

this is more efficient AND it'll produce more consistent results when starting an animation between tempo changes :D
(it no longer iterates through a list twice)
2023-10-27 20:19:11 +00:00
..
AnimationHelpers.cs Collapsing Properties Update + Animation From Beat Method (#575) 2023-10-27 20:19:11 +00:00
AnimationHelpers.cs.meta
BeatAction.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
BeatAction.cs.meta
BitwiseUtils.cs
BitwiseUtils.cs.meta
CommonAnimEvents.cs
CommonAnimEvents.cs.meta
EasingFunctions.cs
EasingFunctions.cs.meta
EntityTypes.cs finally fix deserialization of the new format 2022-08-21 21:57:32 -04:00
EntityTypes.cs.meta
GameEvent.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
GameEvent.cs.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
MultiSound.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
MultiSound.cs.meta
ParticleSystemHelpers.cs See Saw (#423) 2023-05-19 22:20:57 +00:00
ParticleSystemHelpers.cs.meta See Saw (#423) 2023-05-19 22:20:57 +00:00
Sound.cs done (#558) 2023-10-04 15:56:01 +00:00
Sound.cs.meta
SoundByte.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
SoundByte.cs.meta Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
StringUtils.cs Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
StringUtils.cs.meta Integration of Jukebox Library (#451) 2023-06-10 15:13:29 -04:00
SwapEditorShortcutsOnPlayerFocus.cs
SwapEditorShortcutsOnPlayerFocus.cs.meta
UiScrollRectEventBubbling.cs
UiScrollRectEventBubbling.cs.meta