HeavenStudio/Assets/Resources
AstrlJelly c33532ee78
Mr. Upbeat Rework (#418)
* everything but the text

* new spritesheet (thank u sean)
* better/more accurate background color
* bg color changing with fade (code courtesy of ras)
* mr. upbeat blip color changing
* full blip implementation, with size changing and text display

* text is still weird (gray box around all the letters) but i hope that's an easy fix.

* almost done

just need to fix the text and get rid of the reliance on the ding! block

* finishing touches + a buncha testing

everything works!!! and i don't think i left anything out

* forgot an n lol

* oh my god i hate mr. downbeat

this "force" option is not very intuitive to use. nor is it coded amazingly. but i do not care. if you really wanna use it then mess around and see what works
2023-05-15 19:52:41 +00:00
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Cursors
Filters Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts Mr. Upbeat Rework (#418) 2023-05-15 19:52:41 +00:00
Games Mr. Upbeat Rework (#418) 2023-05-15 19:52:41 +00:00
Models Remove Unneeded RenderTextures (#399) 2023-04-23 19:27:23 +00:00
Prefabs Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
Sfx Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
Sprites Mr. Upbeat Rework (#418) 2023-05-15 19:52:41 +00:00
Credits.txt Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
Credits.txt.meta Editor Ui Redraw (#197) 2023-01-13 17:18:11 -05:00
Cursors.meta
DOTweenSettings.asset First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
DOTweenSettings.asset.meta
Filters.meta Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
Fonts.meta
Games.meta
MainMixer.mixer Updated Inputs for some minigames 2022-07-08 13:27:10 +08:00
MainMixer.mixer.meta
Models.meta Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder. 2022-03-11 03:52:11 -07:00
Music.meta
Newtonsoft.Json-for-Unity.Converters.asset
Newtonsoft.Json-for-Unity.Converters.asset.meta
Prefabs.meta
Sfx.meta
Sprites.meta
tempBuildUI.png
tempBuildUI.png.meta