HeavenStudio/Assets
minenice55 d32f5591d2
Auto-Swing (#827)
* BurstLinq

make BGM resync when changing pitch (to test)

* autoswing

some game implementations, most games already work fine

* more game tweaks

* 16th note swing

more game fixes
make pitch change resync optional in the API

* suppress some common warnings

* Update Credits.txt
2024-04-07 04:54:06 +00:00
..
AmplifyColor
Bundled
CRTEffects
Editor
GUIWindows
Plugins
PostProcessingOutlines
PostProcessingVFX
Resources Auto-Swing (#827) 2024-04-07 04:54:06 +00:00
Scenes Auto-Swing (#827) 2024-04-07 04:54:06 +00:00
Scripts Auto-Swing (#827) 2024-04-07 04:54:06 +00:00
Shaders
Tests
TextMesh Pro Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
X-PostProcessing Retro VFX! (also airboarder works now) (#780) 2024-03-11 21:21:51 +00:00
.DS_Store
AmplifyColor.meta
Bundled.meta
CRTEffects.meta
Editor.meta
GUIWindows.meta
icon.png
icon.png.meta
Materials.meta
Plugins.meta
PostProcessingOutlines.meta BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
PostProcessingVFX.meta
Resources.meta
Scenes.meta
Scripts.meta
Shaders.meta
StreamingAssets.meta
Tests.meta
TextMesh Pro.meta
X-PostProcessing.meta