HeavenStudio/Assets/Resources/Prefabs
ev e8aa00c5a8
Second Contact (#363)
* second contact sprites

* Started rewriting

* Sound stuff

* foreigner textbox

* default miss message

* implement basic player textbox

* transparency support for textbox

refactor function labels to use C# convention

* avoid double function call with mistranslation

* add mistranslation textbox

* fix logic with trailing translation

* auto-positioning of translated text content

* auto-hide textboxes on start

* icon

* Added two new helper functions for pitching with semitones and cents

* All new sounds should be in now

* bunch of visual fixes

* Fixed stuff being innaccurate

* Repeating voicelines begone!

* Thump sound for bob man

* Put an animator on the crowd

* Fixed missing sprites

* Fixed anim not playing sometimes on barely

* Changed length of pass turn event from 0.5 to 1 beat long

* Downscaled Sprites

yippee

* Auto look at

* Fixed bob's textbox not appearing sometimes

* Fixed some small things

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Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-03-27 03:09:55 +00:00
..
Common
Editor
Games Second Contact (#363) 2023-03-27 03:09:55 +00:00
Cameras.prefab
Cameras.prefab.meta
Common.meta
Cursor.prefab
Cursor.prefab.meta
Editor.meta Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
EditorPreviewTex.renderTexture
EditorPreviewTex.renderTexture.meta
GameProfiler.prefab
GameProfiler.prefab.meta
Games.meta
GameTex.renderTexture Lockstep Additions (#360) 2023-03-27 02:26:01 +00:00
GameTex.renderTexture.meta
GameTexMaterial.mat
GameTexMaterial.mat.meta
OverlayTex.renderTexture Lockstep Additions (#360) 2023-03-27 02:26:01 +00:00
OverlayTex.renderTexture.meta Game Overlays (#280) 2023-03-11 04:51:22 +00:00
OverlayTexMaterial.mat
OverlayTexMaterial.mat.meta