HeavenStudio/Assets/Scripts/Games/BuiltToScaleDS
ev e8aa00c5a8
Second Contact (#363)
* second contact sprites

* Started rewriting

* Sound stuff

* foreigner textbox

* default miss message

* implement basic player textbox

* transparency support for textbox

refactor function labels to use C# convention

* avoid double function call with mistranslation

* add mistranslation textbox

* fix logic with trailing translation

* auto-positioning of translated text content

* auto-hide textboxes on start

* icon

* Added two new helper functions for pitching with semitones and cents

* All new sounds should be in now

* bunch of visual fixes

* Fixed stuff being innaccurate

* Repeating voicelines begone!

* Thump sound for bob man

* Put an animator on the crowd

* Fixed missing sprites

* Fixed anim not playing sometimes on barely

* Changed length of pass turn event from 0.5 to 1 beat long

* Downscaled Sprites

yippee

* Auto look at

* Fixed bob's textbox not appearing sometimes

* Fixed some small things

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Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-03-27 03:09:55 +00:00
..
Blocks.cs First PlayerActionEvent Pass (#202) 2023-01-14 23:33:37 -05:00
Blocks.cs.meta Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
BTSPiece.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
BTSPiece.cs.meta Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
BuiltToScaleDS.cs Second Contact (#363) 2023-03-27 03:09:55 +00:00
BuiltToScaleDS.cs.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00