ec65c5d056
* basic audio preloading could this operation be timesliced even more? * note * load sounds in subfolders from their ABs properly fix sound names that would conflict from this change * also grab from cache in this method * fix ringside's assetbundle * several AB sfx fixes air rally catchy tune coin toss karate man lockstep marching orders mr upbeat samurai slice gold tambourine tram&pauline trick on the class working dough * fix flipper flop assetbundle * fix weird issue with pause menu arrow |
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.. | ||
AudioManager.asset | ||
boot.config | ||
ClusterInputManager.asset | ||
DynamicsManager.asset | ||
EditorBuildSettings.asset | ||
EditorSettings.asset | ||
GraphicsSettings.asset | ||
InputManager.asset | ||
MemorySettings.asset | ||
NavMeshAreas.asset | ||
NetworkManager.asset | ||
PackageManagerSettings.asset | ||
Physics2DSettings.asset | ||
PresetManager.asset | ||
ProjectSettings.asset | ||
ProjectVersion.txt | ||
QualitySettings.asset | ||
SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset | ||
SceneTemplateSettings.json | ||
TagManager.asset | ||
TimelineSettings.asset | ||
TimeManager.asset | ||
UnityConnectSettings.asset | ||
URPProjectSettings.asset | ||
VersionControlSettings.asset | ||
VFXManager.asset | ||
XRSettings.asset |