Xinerki
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1cb7b9876f
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scuffed InitAfterFocusLoss implementation
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2020-05-21 14:23:12 +03:00 |
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aap
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62db8cd9b0
|
finished CFileLoader; some COcclusion stubs
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2020-05-19 10:23:08 +02:00 |
|
eray orçunus
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acd1ea9909
|
Weapon layer in Peds
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2020-05-15 21:21:25 +03:00 |
|
Sergeanur
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33dfaf7da1
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
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2020-05-13 00:27:15 +03:00 |
|
aap
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40829b5242
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CClouds; disabled object clipping for SA cam
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2020-05-12 16:27:39 +02:00 |
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Sergeanur
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0aa7f13c32
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
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2020-05-11 21:07:12 +03:00 |
|
eray orçunus
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8a4fa58cd4
|
Linux build support
|
2020-05-11 21:00:55 +03:00 |
|
erorcun
|
c66c45f4c8
|
Merge pull request #509 from Fire-Head/master
OpenAL update
|
2020-05-11 03:23:36 +03:00 |
|
Sergeanur
|
35c41208f5
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimManager.cpp
# src/control/CarCtrl.cpp
# src/control/Curves.cpp
# src/core/templates.h
|
2020-05-10 01:26:12 +03:00 |
|
Sergeanur
|
28103775ba
|
Place debug menu under ifdef
|
2020-05-09 16:06:13 +03:00 |
|
aap
|
e0568a19d5
|
new zone stuff
|
2020-05-06 12:23:57 +02:00 |
|
aap
|
68d3ea9c42
|
getting the vice city map to work
|
2020-05-05 23:27:43 +02:00 |
|
aap
|
e81652c2fc
|
cleaned up MIAMI ifdefs
|
2020-05-05 18:06:38 +02:00 |
|
Sergeanur
|
1eb817de77
|
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
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2020-05-05 18:32:46 +03:00 |
|
Sergeanur
|
c2b9ddc5b8
|
Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
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2020-05-05 18:04:43 +03:00 |
|
Sergeanur
|
9960c41193
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
|
aap
|
b44df26d3e
|
implemented most of streamed collisions and big buildings
|
2020-05-05 13:02:42 +02:00 |
|
Fire-Head
|
8aac6060d3
|
oal upd
|
2020-05-04 20:33:48 +03:00 |
|
aap
|
a073dda5ec
|
GTA_ZONECULL define
|
2020-05-03 17:44:10 +02:00 |
|
Sergeanur
|
fe353a7cc9
|
Fixes
|
2020-04-27 22:41:09 +03:00 |
|
eray orçunus
|
6c1a1f7cd2
|
Initial GLFW support
|
2020-04-26 13:29:50 +03:00 |
|
aap
|
5bb4e99926
|
implemented debugmenu
|
2020-04-24 14:08:06 +02:00 |
|
eray orçunus
|
c80403a2e0
|
Crossplatform work continues
|
2020-04-22 05:24:02 +03:00 |
|
shfil
|
7794cca429
|
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
|
2020-04-20 19:50:12 +02:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
aap
|
98fc8ecef0
|
update librw (matfx)
|
2020-04-20 16:05:39 +02:00 |
|
Fire-Head
|
2308321805
|
Add polish lang support
|
2020-04-19 22:32:59 +03:00 |
|
Filip Gawin
|
d6314f9564
|
Revert "Part one"
This reverts commit 63951d9b95 .
|
2020-04-18 12:29:28 +02:00 |
|
Filip Gawin
|
63951d9b95
|
Part one
|
2020-04-17 19:30:57 +02:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
aap
|
4b602940eb
|
first fake RW implementation working
|
2020-04-16 10:26:16 +02:00 |
|
Nikolay Korolev
|
04c9affe2e
|
scene init
|
2020-04-12 12:06:33 +03:00 |
|
Fire-Head
|
590ff32469
|
PS2 Cheats, restored R*names
|
2020-04-09 06:20:44 +03:00 |
|
Fire-Head
|
3769170113
|
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
|
2020-04-09 02:52:38 +03:00 |
|
Sergeanur
|
2607a91d87
|
Merge remote-tracking branch 'origin/master' into MoreLanguages
|
2020-03-30 20:10:12 +03:00 |
|
Sergeanur
|
bb8868eba7
|
Add russian lang support
|
2020-03-30 14:50:14 +03:00 |
|
Nikolay Korolev
|
3a4e2275de
|
fixed PS2 build
|
2020-03-29 18:53:58 +03:00 |
|
Fire-Head
|
7b95dcc219
|
style & cosmetic fixes
|
2020-03-29 16:35:50 +03:00 |
|
Fire-Head
|
d53c151ffc
|
style & cosmetic fixes
|
2020-03-29 16:32:11 +03:00 |
|
Fire-Head
|
194ddc5f40
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
|
eray orçunus
|
112685ebac
|
CCopPed done and #include cleanup
|
2020-03-28 18:52:25 +03:00 |
|
Nikolay Korolev
|
34b1881528
|
CGame::Initialise
|
2020-03-22 17:23:40 +03:00 |
|
Sergeanur
|
bbc68ffb1c
|
AccidentManager
|
2020-01-11 15:14:02 +02:00 |
|
eray orçunus
|
2d998b2416
|
Fixes&Peds
|
2019-10-25 22:17:55 +03:00 |
|
Sergeanur
|
8baf410669
|
CGame::FinalShutdown
|
2019-10-21 16:47:08 +03:00 |
|
nmzik
|
86284ee7f9
|
typo fix
|
2019-10-19 14:20:51 +03:00 |
|
nmzik
|
49ce64d6ac
|
getter and enum fix
|
2019-10-19 14:12:18 +03:00 |
|
nmzik
|
f56684d04e
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
|
Filip Gawin
|
af5bd951ae
|
More audio ped
|
2019-08-27 21:13:17 +02:00 |
|
Fire-Head
|
b4ecb3e3da
|
shadows done
|
2019-07-24 19:55:43 +03:00 |
|
aap
|
53023eb65b
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
|