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re3/src/render
Sergeanur af09cb06f5 Merge branch 'miami' into lcs
* miami:
  Use original names
2021-01-08 21:53:42 +02:00
..
2dEffect.h GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
Antennas.cpp
Antennas.h
Clouds.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Clouds.h
Console.cpp
Console.h
Coronas.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Coronas.h
Credits.cpp merge master to miami 2021-01-01 14:53:20 +03:00
Credits.h
CutsceneShadow.cpp
CutsceneShadow.h
Draw.cpp
Draw.h
Fluff.cpp first commit for LCS 2021-01-08 01:41:40 +01:00
Fluff.h
Font.cpp Partial controller buttons support 2021-01-02 12:51:09 +02:00
Font.h Partial controller buttons support 2021-01-02 12:51:09 +02:00
Glass.cpp merge attempt 2020-12-19 03:21:04 +03:00
Glass.h
Hud.cpp Use original names 2021-01-08 21:53:11 +02:00
Hud.h ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Instance.cpp
Instance.h
Lines.cpp
Lines.h
MBlur.cpp fix mblur stencil 2020-12-26 13:02:30 +01:00
MBlur.h finished CMBlur 2020-12-16 21:53:47 +01:00
Occlusion.cpp CVarConsole 2021-01-02 13:32:25 +02:00
Occlusion.h CVarConsole 2021-01-02 13:32:25 +02:00
Particle.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Particle.h finished CMBlur 2020-12-16 21:53:47 +01:00
ParticleMgr.cpp
ParticleMgr.h
ParticleType.h
PlayerSkin.cpp some PS2 things 2020-12-20 14:27:48 +01:00
PlayerSkin.h
PointLights.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
PointLights.h
RenderBuffer.cpp
RenderBuffer.h
Renderer.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Renderer.h removed renderer stuff 2020-12-19 14:52:32 +03:00
Rubbish.cpp GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
Rubbish.h
ShadowCamera.cpp
ShadowCamera.h
Shadows.cpp CVarConsole 2021-01-02 13:32:25 +02:00
Shadows.h
Skidmarks.cpp GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
Skidmarks.h
SpecialFX.cpp Fix font on green screen counter 2021-01-07 23:47:17 +02:00
SpecialFX.h
Sprite.cpp
Sprite.h
Sprite2d.cpp
Sprite2d.h
TexList.cpp
TexList.h
Timecycle.cpp Merge branch 'miami' into lcs 2021-01-08 20:24:43 +02:00
Timecycle.h timecycle; some rendering 2021-01-08 13:34:49 +01:00
VarConsole.cpp CVarConsole 2021-01-02 13:32:25 +02:00
VarConsole.h CVarConsole 2021-01-02 13:32:25 +02:00
WaterCannon.cpp
WaterCannon.h
WaterCreatures.cpp Disable water creatures 2021-01-08 18:26:35 +02:00
WaterCreatures.h Disable water creatures 2021-01-08 18:26:35 +02:00
WaterLevel.cpp Disable water creatures 2021-01-08 18:26:35 +02:00
WaterLevel.h first commit for LCS 2021-01-08 01:41:40 +01:00
Weather.cpp rain fix 2021-01-01 18:37:17 +01:00
Weather.h
WindModifiers.cpp
WindModifiers.h