GtkSharp/doc/en/Gtk/FileSelection.xml

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<Type Name="FileSelection" FullName="Gtk.FileSelection">
<TypeSignature Language="C#" Maintainer="Lee Mallabone" Value="public class FileSelection : Gtk.Dialog" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.10.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Creates a new dialog for the user to select one or more files, directories, or cancel.</summary>
<remarks>
<para>
<see cref="T:Gtk.FileSelection" /> should be used to retrieve file or directory names from the user. It will create a new dialog window containing a directory list, and a file list corresponding to the current working directory.
</para>
<para>
The filesystem can be navigated using the directory list or the drop-down history menu. Alternatively, the TAB key can be used to navigate using filename completion - common in text based editors such as emacs and jed.</para>
<para>
Simple file operations; create directory, delete file, and rename file, are available from buttons at the top of the dialog.</para>
<para>
The functionality of the <see cref="T:Gtk.FileSelection" /> can be extended by using the available accessors to the buttons and drop downs.
</para>
<example>
<code lang="C#">
using System;
using Gtk;
class FileSelectionSample
{
Label lbl;
FileSelection fs;
static void Main ()
{
new FileSelectionSample ();
}
FileSelectionSample ()
{
Application.Init ();
Window win = new Window ("FileSelectionSample");
win.SetDefaultSize (250,200);
win.DeleteEvent += new DeleteEventHandler (OnWinDelete);
VBox vbox = new VBox (true, 1);
win.Add (vbox);
Button btn = new Button ("Select a file.");
btn.Clicked += new EventHandler (OnButtonClicked);
vbox.Add (btn);
lbl = new Label ("Selected: ");
vbox.Add (lbl);
win.ShowAll ()
fs = new FileSelection ("Choose a file");
fs.Response += new ResponseHandler (OnFileSelectionResponse);
Application.Run ();
}
void OnButtonClicked (object o, EventArgs args)
{
fs.Run ();
fs.Hide ();
}
void OnFileSelectionResponse (object o, ResponseArgs args)
{
if (args.ResponseId == ResponseType.Ok)
{
lbl.Text = "Selected: " + fs.Filename;
}
}
void OnWinDelete (object o, DeleteEventArgs args)
{
Application.Quit ();
}
}
</code>
</example>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Dialog</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Members>
<Member MemberName="Complete">
<MemberSignature Language="C#" Value="public void Complete (string pattern);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pattern" Type="System.String" />
</Parameters>
<Docs>
<summary>Restrict the visible files and directories to those that match the given <paramref name="pattern" />.</summary>
<param name="pattern">A simple wildcard pattern such as '*.txt'.</param>
<remarks>
<para>This method attempts to match <paramref name="pattern" /> to a valid filenames or subdirectories in the current directory. If a match can be made, the matched filename will appear in the text entry field of the <see cref="T:Gtk.FileSelection" />. If a partial match can be made, the "Files" list will contain those file names which have been partially matched, and the "Folders" list will show those directories with a partial match.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="ShowFileopButtons">
<MemberSignature Language="C#" Value="public void ShowFileopButtons ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Ensures that the file operation buttons are visible.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="HideFileopButtons">
<MemberSignature Language="C#" Value="public void HideFileopButtons ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Ensures that the file operation buttons are hidden.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public FileSelection (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public FileSelection (string title);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="title" Type="System.String" />
</Parameters>
<Docs>
<summary>The main way to construct a new file selector.</summary>
<param name="title">A title that will appear in the window's title bar.</param>
<remarks />
</Docs>
</Member>
<Member MemberName="ActionArea">
<MemberSignature Language="C#" Value="public Gtk.HButtonBox ActionArea { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.HButtonBox</ReturnType>
</ReturnValue>
<Docs>
<summary>The widget enclosing the items that can be acted upon.</summary>
<value>an object of type <see cref="T:Gtk.HButtonBox" /></value>
<remarks>(FIXME: how is this different from ButtonArea? Gtk+ docs are thin about this.)</remarks>
</Docs>
</Member>
<Member MemberName="ButtonArea">
<MemberSignature Language="C#" Value="public Gtk.HButtonBox ButtonArea { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.HButtonBox</ReturnType>
</ReturnValue>
<Docs>
<summary>A widget to contain all the button objects in this dialog.</summary>
<value>an object of type <see cref="T:Gtk.HButtonBox" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="FileopRenFile">
<MemberSignature Language="C#" Value="public Gtk.Button FileopRenFile { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Docs>
<summary>The 'rename file' button of this file selector.</summary>
<value />
<remarks>
<para>This button may or may not be visible, see <see cref="M:Gtk.FileSelection.ShowFileopButtons()" /> and <see cref="M:Gtk.FileSelection.ShowFileopButtons()" />.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="FileopDelFile">
<MemberSignature Language="C#" Value="public Gtk.Button FileopDelFile { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Docs>
<summary>The 'delete' button of this file selector.</summary>
<value />
<remarks>
<para>This button may or may not be visible, see <see cref="M:Gtk.FileSelection.ShowFileopButtons()" /> and <see cref="M:Gtk.FileSelection.ShowFileopButtons()" />.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="FileopCDir">
<MemberSignature Language="C#" Value="public Gtk.Button FileopCDir { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Docs>
<summary>The 'create directory' button of this file selector.</summary>
<value />
<remarks>
<para>This button may or may not be visible, see <see cref="M:Gtk.FileSelection.ShowFileopButtons()" /> and <see cref="M:Gtk.FileSelection.ShowFileopButtons()" />.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="FileopFile">
<MemberSignature Language="C#" Value="public string FileopFile { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>The filename selected by this <see cref="T:Gtk.FileSelection" />.</summary>
<value>an object of type <see cref="T:System.String" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="FileopEntry">
<MemberSignature Language="C#" Value="public Gtk.Entry FileopEntry { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Entry</ReturnType>
</ReturnValue>
<Docs>
<summary>The main <see cref="T:Gtk.Entry" /> widget of this <see cref="T:Gtk.FileSelection" />.</summary>
<value />
<remarks />
</Docs>
</Member>
<Member MemberName="FileopDialog">
<MemberSignature Language="C#" Value="public Gtk.MessageDialog FileopDialog { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.MessageDialog</ReturnType>
</ReturnValue>
<Docs>
<summary>The dialog box for confirming actions, if necessary.</summary>
<value>an object of type <see cref="T:Gtk.MessageDialog" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="HistoryMenu">
<MemberSignature Language="C#" Value="public Gtk.Menu HistoryMenu { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Menu</ReturnType>
</ReturnValue>
<Docs>
<summary>The <see cref="T:Gtk.Menu" /> that is displayed by the <see cref="P:Gtk.FileSelection.HistoryPulldown" />.</summary>
<value>A menu containing the file system paths higher than the selected directory, and the user's directory history.</value>
<remarks>
<para>Note that this <see cref="T:Gtk.Widget" /> does not just contain history, it contains a list of directories above the current directory in the filesystem as well as user directory history.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="HistoryPulldown">
<MemberSignature Language="C#" Value="public Gtk.OptionMenu HistoryPulldown { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.OptionMenu</ReturnType>
</ReturnValue>
<Docs>
<summary>The drop down menu containing directories in the filesystem above the selected directory, and the user's directory history.</summary>
<value>The <see cref="T:Gtk.OptionMenu" /> at the top of the file selector.</value>
<remarks>
<para>This widget displays the menu returned by <see cref="P:Gtk.FileSelection.HistoryMenu" />.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="HelpButton">
<MemberSignature Language="C#" Value="public Gtk.Button HelpButton { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Docs>
<summary>A help button, not displayed by default.</summary>
<value />
<remarks />
</Docs>
</Member>
<Member MemberName="CancelButton">
<MemberSignature Language="C#" Value="public Gtk.Button CancelButton { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Docs>
<summary>The 'cancel' button of this file selector.</summary>
<value />
<remarks />
</Docs>
</Member>
<Member MemberName="OkButton">
<MemberSignature Language="C#" Value="public Gtk.Button OkButton { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Docs>
<summary>The 'OK' button of this file selector.</summary>
<value />
<remarks />
</Docs>
</Member>
<Member MemberName="SelectionText">
<MemberSignature Language="C#" Value="public Gtk.Label SelectionText { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Label</ReturnType>
</ReturnValue>
<Docs>
<summary>The text to display about the file to be selected.</summary>
<value>an object of type <see cref="T:Gtk.Label" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="SelectionEntry">
<MemberSignature Language="C#" Value="public Gtk.Entry SelectionEntry { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Entry</ReturnType>
</ReturnValue>
<Docs>
<summary>The text-entry widget for entering a filename into.</summary>
<value>an object of type <see cref="T:Gtk.Entry" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="FileList">
<MemberSignature Language="C#" Value="public Gtk.TreeView FileList { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.TreeView</ReturnType>
</ReturnValue>
<Docs>
<summary>The <see cref="T:Gtk.TreeView" /> widget that displays files in this file selector.</summary>
<value />
<remarks />
</Docs>
</Member>
<Member MemberName="DirList">
<MemberSignature Language="C#" Value="public Gtk.TreeView DirList { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.TreeView</ReturnType>
</ReturnValue>
<Docs>
<summary>The <see cref="T:Gtk.TreeView" /> widget that displays directories in this file selector.</summary>
<value />
<remarks />
</Docs>
</Member>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<Member MemberName="MainVBox">
<MemberSignature Language="C#" Value="public Gtk.VBox MainVBox { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.VBox</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The main <see cref="T:Gtk.VBox" /> in the file selector.</summary>
<value>a <see cref="T:Gtk.VBox" /></value>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
<remarks>
</remarks>
<since version="Gtk# 2.4" />
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
</Docs>
</Member>
<Member MemberName="Selections">
<MemberSignature Language="C#" Value="public string[] Selections { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String[]</ReturnType>
</ReturnValue>
<Docs>
<summary>Get the files that are selected</summary>
<value>An array of file paths</value>
<remarks />
</Docs>
</Member>
<Member MemberName="ShowFileops">
<MemberSignature Language="C#" Value="public bool ShowFileops { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Manage whether buttons are displayed for doing file operations.</summary>
<value>
<see langword="true" /> for buttons to be shown, <see langword="false" /> otherwise.</value>
<remarks>
<para>This manipulates whether the buttons for creating a directory, deleting files and renaming files, are displayed.</para>
</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("show-fileops")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="Filename">
<MemberSignature Language="C#" Value="public string Filename { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Manage the selected filename.</summary>
<value>The selected filename in the on-disk encoding.</value>
<remarks>
<para>If <paramref name="value" /> includes a directory path, then the requestor will open with that path as its current working directory. The encoding of filename is the on-disk encoding, which may not be UTF-8.</para>
</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("filename")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="SelectMultiple">
<MemberSignature Language="C#" Value="public bool SelectMultiple { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Manage whether more than one file can be selected.</summary>
<value>
<see langword="true" /> if multiple selections are allowed, <see langword="false" /> otherwise.</value>
<remarks />
</Docs>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("select-multiple")</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.FileSelection" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected FileSelection (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete</AttributeName>
</Attribute>
</Attributes>
</Member>
</Members>
</Type>