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<Type Name= "CanvasPoints" FullName= "Gnome.CanvasPoints" >
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<TypeSignature Language= "C#" Value= "public sealed struct CanvasPoints;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
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<Member MemberName= "Ref" >
<MemberSignature Language= "C#" Value= "public Gnome.CanvasPoints Ref ();" />
<MemberType > Method</MemberType>
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<ReturnValue >
<ReturnType > Gnome.CanvasPoints</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > To be added: an object of type 'Gnome.CanvasPoints'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Free" >
<MemberSignature Language= "C#" Value= "public void Free ();" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > System.Void</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasPoints (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
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<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
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</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Gnome.CanvasPoints" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasPoints (int num_points);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
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<Parameters >
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<Parameter Name= "num_points" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "num_points" > a <see cref= "T:System.Int32" /> </param>
<returns > a <see cref= "T:Gnome.CanvasPoints" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected CanvasPoints ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
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<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:Gnome.CanvasPoints" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasPoints (double [] coords);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "coords" Type= "System.Double[]" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "coords" > a <see cref= "T:System.Double[]" /> </param>
<returns > a <see cref= "T:Gnome.CanvasPoints" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:GLib.GType" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>