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<Type Name= "FontMap" FullName= "Pango.FontMap" >
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<TypeSignature Language= "C#" Value= "public class FontMap : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > pango-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Represents the set of fonts available for a particular rendering system.</summary>
<remarks > This is a virtual object with implementations being specific to particular rendering systems.</remarks>
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</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "LoadFont" >
<MemberSignature Language= "C#" Value= "public Pango.Font LoadFont (Pango.Context context, Pango.FontDescription desc);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Pango.Font</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "context" Type= "Pango.Context" />
<Parameter Name= "desc" Type= "Pango.FontDescription" />
</Parameters>
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<Docs >
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<summary > Load the font in the fontmap that is the closest match for <paramref name= "desc" /> .</summary>
<param name= "context" > a <see cref= "T:Pango.Context" /> the font will be used with</param>
<param name= "desc" > a <see cref= "T:Pango.FontDescription" /> describing the font to load</param>
<returns > the font loaded, or <see langword= "null" /> if no font matched.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "LoadFontset" >
<MemberSignature Language= "C#" Value= "public Pango.Fontset LoadFontset (Pango.Context context, Pango.FontDescription desc, Pango.Language language);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Pango.Fontset</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "context" Type= "Pango.Context" />
<Parameter Name= "desc" Type= "Pango.FontDescription" />
<Parameter Name= "language" Type= "Pango.Language" />
</Parameters>
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<Docs >
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<summary > Load a set of fonts in the fontmap that can be used to render a font matching <paramref name= "desc" /> .</summary>
<param name= "context" > a <see cref= "T:Pango.Context" /> the font will be used with</param>
<param name= "desc" > a <see cref= "T:Pango.FontDescription" /> describing the font to load </param>
<param name= "language" > a <see cref= "T:Pango.Language" /> the fonts will be used for</param>
<returns > the fontset, or <see langword= "null" /> if no font matched.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public FontMap (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of FontMap, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<returns > a <see cref= "T:GLib.GType" /> </returns>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Pango.FontMap" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected FontMap (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Pango.FontMap" /> </returns>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
</Member>
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<Member MemberName= "ListFamilies" >
<MemberSignature Language= "C#" Value= "public int ListFamilies (Pango.FontFamily families);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "families" Type= "Pango.FontFamily" />
</Parameters>
<Docs >
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<summary > List all families for a fontmap.</summary>
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<param name= "families" > a <see cref= "T:Pango.FontFamily" /> </param>
<returns > a <see cref= "T:System.Int32" /> </returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected FontMap ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Protected constructor</summary>
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<returns > a <see cref= "T:Pango.FontMap" /> </returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Families" >
<MemberSignature Language= "C#" Value= "public Pango.FontFamily [] Families { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.FontFamily[]</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > List all families for a fontmap.</summary>
<returns > a <see cref= "T:Pango.FontFamily[]" /> </returns>
<remarks > </remarks>
</Docs>
</Member>
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</Members>
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</Type>