Commit graph

5093 commits

Author SHA1 Message Date
Stefanos A 640c75be2d Updated to SDL 2.0.1 2013-10-24 08:56:44 +02:00
Stefanos A. 192fedbca5 Removed sdl2-cs in favor of a leaner, better-designed binding. 2013-10-24 02:02:35 +02:00
Stefanos A 7aa5499f3e Merge branch 'gl4' of https://github.com/thefiddler/opentk 2013-10-24 01:47:00 +02:00
Stefanos A 80f0569f9a Implemented new, leaner SDL2 binding.
The new binding is based on the SDL2.0.1 RC1 headers.
2013-10-24 01:45:13 +02:00
Stefanos A d8089a7732 Updated documentation according to the latest GL4 manpages. 2013-10-23 20:19:16 +02:00
Stefanos A. 60afa79203 Updated documentation according to the latest available manpages. 2013-10-23 20:17:08 +02:00
Stefanos A. eb84a29206 Implemented "Debug Output" and "State and State Requests"
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A. 3037baa5ea Implemented "Reading and Copying Pixels" functionality from the OpenGL
4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A. b425bff682 Implemented Whole Framebuffer commands according to the OpenGL 4.4
specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A. a005fab243 Prefer overrides with exact name matches over generic name matches.
For instance, if we override both ClearBufferfi and ClearBuffer, then
ClearBuffer{i f ui}v will be overriden be ClearBuffer and
ClearBufferfi will be overriden by ClearBufferfi. This allows us to
specialize overrides when necessary.
2013-10-23 11:42:24 +02:00
Stefanos A. 86214ebc77 Implemented per-fragment operations according to the OpenGL 4.4
specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A. 1585d6a02e Implemented Vertex Post-Processing according to the OpenGL 4.4
specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A. bb2bf9fa48 Implemented Vertex Attributes according to the OpenGL 4.4
specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A. 88183770ae Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
section 10.
2013-10-23 09:31:09 +02:00
Stefanos A. 35b63e777a Fixed version number on VertexAttribP1 methods (should be 3.3, not
1.2).
2013-10-22 21:10:14 +02:00
Stefanos A. 18643b8f1d Allow version attribute in overrides.xml. 2013-10-22 21:09:18 +02:00
Stefanos A. 745fd9974f Implemented strongly-typed Framebuffer and Renderbuffer Objects
according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A. 5a59e63cea Implemented strongly-typed Texture functions according to the OpenGL
4.4 specification, section 8. See issue #2.
2013-10-22 18:37:25 +02:00
Stefanos A. badb083686 Added SGIX_texture_icc enumeration that has been removed by the
upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A 967a6514de Merge branch 'master' into gl4 2013-10-22 17:03:39 +02:00
Stefanos A 907a1de89f Line ending fix. 2013-10-22 17:03:16 +02:00
Stefanos A dc00ea7ea5 Merge branch 'master' of https://github.com/thefiddler/opentk 2013-10-22 16:58:33 +02:00
Stefanos A. 43bde3433a Implemented strong-types for Shader and Program Objects according to
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A. 9613975681 Updated strong-types for Buffer Objects according to the OpenGL 4.4
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A. cfa4f230c5 Updated strong-types for asynchronous queries, query objects and time
queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A. 9685f6e2f0 Array overloads with count=1 should be turned into ref/out parameters.
This fixes an issue where arrays with count=1 would remain as unsafe
pointers instead of becoming ref/out parameters.
2013-10-22 13:41:31 +02:00
Stefanos A. a23b846800 Updated to the latest 4.3 specs (WIP). 2013-10-22 13:22:22 +02:00
Stefanos A. df8626740a Fixed exception while parsing the 4.3 specs.
This was caused by changes in the .spec file definitions between 4.1
and 4.3.
2013-10-22 11:58:23 +02:00
Stefanos A. c49f9cd4a1 Implemented compatibility overloads for the changes introduced by the
4.3 .spec files.
Added DebugProc definition required in the 4.3 specs.
2013-10-22 11:57:18 +02:00
Stefanos A. 15120f3bef Updated to the latest 4.3 .spec files from the OpenGL registry. 2013-10-22 11:56:08 +02:00
Stefanos A. 992ae7947a Added usage example. 2013-10-22 11:40:41 +02:00
Stefanos A. 8404359bca Updated to the latest gl.tm from Khronos public svn. 2013-10-22 11:39:50 +02:00
Stefanos A. 39c2230bfa Re-added BeginMode and PixelFormat enums which were removed by the
OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
Stefanos A. 61fd8d6122 Added ConstCharPointer->string transformation in accordance to GL 4.3
specs.
2013-10-21 21:43:05 +02:00
Stefanos A. 98504ce67a Added DebugProc delegate in accordance to GL 4.3 specs. 2013-10-21 21:42:09 +02:00
Stefanos A. 0d3ab7174c Fixed crash on 32-bit machines
uint-to-intptr conversion must obey uint-to-int conversions on 32-bit
machines, otherwise an OverflowException may occur: conversions of
numbers over 2^31-1 must be declared as unchecked.

Fixes issue reported here: http://www.opentk.com/node/3418
2013-10-21 19:41:26 +02:00
thefiddler 581919cb1c Initial work on new gl xml spec support. 2013-10-21 18:28:01 +02:00
thefiddler 4dfcf39d26 Added missing DllImport attribute.
Fixes thefiddler/opentk#1
2013-10-12 19:43:26 +02:00
Stefanos A 915ead34cb Modify dllimport path on Android builds. 2013-10-12 15:17:10 +02:00
Stefanos A 6df11a8564 Fixed incorrect self-assignment statements 2013-10-12 15:16:05 +02:00
Stefanos A 30e42bb6dd [DllImport] registry methods when the Microsoft.Win32 namespace is not
available (untested).
2013-10-12 05:15:46 +02:00
Stefanos A 70818d97e1 Fixed compilation on desktop platforms. 2013-10-12 05:14:51 +02:00
Stefanos A 863edc35d1 Added Xamarin.Android target 2013-10-12 05:08:27 +02:00
Stefanos A d27904292d System.Drawing is required for Point, Size and Rectangle types. 2013-10-12 05:07:46 +02:00
Stefanos A 1130d988b0 Use OpenTK.Minimal to stub out missing System.Drawing functionality
when building on Android or iOS platforms.
2013-10-12 05:06:54 +02:00
Stefanos A bb3156d185 Implemented minimal System.Drawing stubs for Xamarin.Android targets. 2013-10-12 04:59:55 +02:00
thefiddler b64c9d84e7 Why does this file keep changing? 2013-10-11 09:52:53 +02:00
thefiddler f013c44ba1 Fixed Tilde and Number1 scancodes 2013-10-11 09:51:08 +02:00
thefiddler 8dcb8601a2 Normalized line endings
Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
thefiddler ed703b070d Update .gitattributes
Use automatic line ending conversion
2013-10-11 01:57:45 +02:00