Commit graph

5936 commits

Author SHA1 Message Date
Matthias 256bf73c39 Added RightHandedTransform 2016-02-20 15:00:21 +02:00
Matthias 75d7e9c718 Swapped order of parameters for Vec Mat multiplication operator 2016-02-20 14:34:59 +02:00
Matthias 33d4731718 Merge remote-tracking branch 'upstream/develop' into develop 2016-02-20 13:44:23 +02:00
cra0zy b944d92754 [Linux X11] Fix incorrect window state if it was set while the window was invisible 2016-02-19 18:06:09 +01:00
Harry 933701f062 Merge pull request #335 from mrhelmut/HIDFix
Fix for multiple HID driver issues
2016-02-19 12:24:14 +01:00
William Deich 35e117108c Merge pull request #320 from cra0zy/otkwidget
GLWidget for Gtk 2 and 3
2016-02-16 14:17:28 -05:00
Thomas Altenburger b29bc2f534 Fixes keyboard being recognized as 2 HID devices 2016-01-08 13:16:38 +01:00
Thomas Altenburger 8488bb6229 Fix HID WinRaw driver to handle PS4 controller 2016-01-08 11:43:39 +01:00
Thomas Altenburger 32b0c8e985 Fix PS4 controller mapping on Windows 2016-01-08 11:43:05 +01:00
Thomas Altenburger d0efd76edf Invert Y axis on all GamePad 2016-01-08 09:13:26 +01:00
Matthias 66cd883fb4 Multiplication operator for Matrix-Vector transformation and Quaternion-Vector transformations 2016-01-04 12:34:02 +02:00
Benjamin Ward 55bd342417 Fix documentation for NativeWindow.WindowBorder 2016-01-02 12:04:14 -05:00
Benjamin Ward a87b79fca2 Fix documentation for NativeWindow.WindowState 2016-01-02 12:00:01 -05:00
Benjamin Ward 22222b003a Fix documentation for NativeWindow.Width 2016-01-02 11:40:16 -05:00
Fraser Waters f0de8333a6 Merge pull request #199 from Frassle/anydown
[Input] Add IsAnyKey/ButtonDown to Keyboard/MouseState.
2015-12-28 00:16:37 +00:00
neonsoup e270c6f494 Rewrite .mdb file name fix
-Fixed Generator.Rewrite program mistake because of which it was looking for
 "filename.mdb" file instead of "filename.dll.mdb"
2015-12-28 00:40:51 +04:00
Fraser Waters a1ff0d949f Merge pull request #319 from cra0zy/joyid
Make joystick ID public
2015-12-06 14:23:46 +00:00
cra0zy 306b9ff936 Make joystick ID public 2015-12-06 13:43:46 +01:00
leezer3 b0dbb7de7f Align whitespace for SDL2 KeypadEnter fix.... 2015-12-05 23:54:42 +00:00
cra0zy 1af25f540c GLWidget for Gtk 2 and 3 2015-12-05 23:46:24 +01:00
leezer3 a2ece2c9fb Fix: KP_ENTER key missing from SDL2 keymap. 2015-12-04 23:49:15 +00:00
leezer3 df690c6f7b Fix: Insert key not working on Linux, due to typo in X11KeyMap.cs 2015-11-14 22:23:40 +00:00
Benjamin Klettbach feae3791fe Fix build configuration "Nsis"
- Generator.Rewrite can be build with Nsis
- OpenTK project can be build with Nsis and is getting rewritten with
  Rewrite.exe
2015-10-26 14:33:18 +01:00
Fraser Waters a1cc67c70e [Win32] Fix spurious mouse enter and leave messages
Mouse tracking and mouse capture didn't work well together. Mouse capture was
also buggy in that it could release capture prematurely.

Mouse capture is now counted and tracked better, multiple requests to set
capture will only call SetCapture once. ReleaseCapture will only be called once
the same number of releases have been made as sets.
MW_MOUSELEAVE messages are now ignored if the mouse is captured.
Mouse tracking is renabled when mouse capture is released.
While the mouse is captured enter and leave events are genereated based on
tracking of the mouse inside MouseMove.

Fixes #301
2015-10-17 17:00:41 +01:00
Fraser Waters 616ac5a017 [GL] Add overloads for ProgramUniform
Fixes #293
2015-10-11 17:55:36 +01:00
Fraser Waters a3a3f31ca0 [Bind] Replace copies of cecil with nuget links
Use nuget to get cecil rather than storing the binaries in the repo.

Fixes #284
2015-10-11 15:11:04 +01:00
Fraser Waters 13f79437d5 [Bind] Declare key file is only read
Partly fixes #284
2015-10-01 12:19:21 +01:00
unknown f145745b25 Destroy context after OnHandleDestroyed to allow cleanup 2015-09-07 13:07:59 +02:00
Fraser Waters d1654d70d5 [X11] Fix CursorVisible
Change X11 CursorVisible to only execute if a change is actually needed,
that is if we're going from visible to not visible or vice versa.

Fixes #281
2015-08-21 23:58:00 +01:00
Fraser Waters 99ff3d287c Revert changes to VS project version 2015-08-21 23:22:12 +01:00
Dean Ellis 69e2f36725 Removed NO_SYSDRAWING in favour of just MINUMAL
Reverted changes to GLControl.cs
Updated sln to not build OpenTK.GLControl in MINIMAL mode
2015-08-12 11:56:12 +01:00
Dean Ellis c7e86d467b Fixed MINIMAL and NO_SYSDRAWING compilation 2015-08-12 11:53:20 +01:00
Fraser Waters 3026154989 Merge pull request #289 from Frassle/leak
[Win32] Fix leaks in Win32 Cursor property
2015-08-10 22:01:42 +01:00
Fraser Waters 33c06d4b35 [Win32] Fix leaks in Win32 Cursor property
GetIconInfo
(https://msdn.microsoft.com/en-us/library/windows/desktop/ms648070(v=vs.85).aspx)
creates bitmaps that must be deleted after the call to
CreateIconIndirect, which copies the bitmaps to the icon it creates.

bmpIcon created by Bitmap.GetHicon is now destroyed after being used.

The return value of SetCursor was used to retrieve the last cursor, as
it could have been set by another library (Some UI libraries change the
cursor using the .net Cursor) this could of leaked the cursor we created
and now lost track of. We now delete the handle we had set, not the one
returned by SetCursor.
2015-08-10 21:57:05 +01:00
Fraser Waters 8e7d66a2f4 Merge pull request #264 from Frassle/minimal
Remove NO_SYSDRAWING, replace with MINIMAL
2015-08-10 21:38:18 +01:00
Fraser Waters 9ad18583fe Remove NO_SYSDRAWING, replace with MINIMAL 2015-08-10 20:26:06 +01:00
Marcus Comstedt f538b93ad3 Fix XIEventMask to work on any architecture
The mask part of an XIEventMask struct is actually not a pointer to an
integer containing the mask, but rather to an array of bytes each
holding 8 bits of the mask, with the first byte holding bit 0-7.
Therefore the old code would only work on little endian arches.
2015-08-08 23:46:18 +02:00
Fraser Waters bf3267c4a9 [Bind] Remove Zero-width space from overrides file 2015-07-30 18:46:30 +01:00
Fraser Waters 263a1cce3e Regenerate bindings
Just white space changes.
2015-07-30 14:31:34 +01:00
Fraser Waters 0ffd3c595b [Bind] Remove Type.IndirectionLevel
Property wasn't used.
2015-07-30 14:16:10 +01:00
Fraser Waters 52ea9d68ed [Bind] Improve BindStreamWriter
Allows multiple calls to Write to build up one line of text. Splits on
new line characters even in Write. Only places tabs if line is not
otherwise empty.
2015-07-30 14:14:42 +01:00
Fraser Waters c487bafcd2 [Bind] Remove all C header code from Convert
Cleaning up old C header code from convert, we'll just deal with Khronos
XML files now. If there's a need for parsing C headers we should do that
as a separate tool that either parses and generates the OpenTK XML specs
directly generates Khronos XML specs that can then be parsed by Convert.
2015-06-08 15:38:08 +01:00
Fraser Waters 05c2e5f28f [Bind] Remove setting of DefaultOutputNamespace
Settings wasn't required to be set. The generator constructors set the
default namespace.
2015-06-07 23:16:55 +01:00
Fraser Waters 72cc73f2bf [Bind] Remove dirName
Wasn't used, always ended up as "GL2"
2015-06-07 23:01:46 +01:00
Fraser Waters e6e8b7a357 Merge pull request #261 from Frassle/resize
X11: Fix so ClientSize can resize windows with fixed borders
2015-05-29 10:40:35 +01:00
Fraser Waters 0fb149f97b X11: Fix so ClientSize can resize windows with fixed borders
Also fixes issue that NativeWindowBase.Height was setting non-client
height but Width was setting client Width. Both now set client size.

Fixes #259
2015-05-12 14:17:16 +01:00
thefiddler 788b039e32 Merge pull request #220 from Frassle/project
[Math] Vector3 Project and Unproject
2015-05-11 12:07:24 +02:00
thefiddler f3b30044d3 Merge pull request #228 from Frassle/spec
Clean up binding converter and generator
2015-05-11 12:05:13 +02:00
Fraser Waters 29e2876396 [EGL] ANGLE and EXT additions
Adds eglQuerySurfacePointerANGLE and a number of ANGLE related
constants.
Add eglGetPlatformDisplayEXT, eglCreatePlatformWindowSurfaceEXT and
eglCreatePlatformPixmapSurfaceEXT from EGL_EXT_platform_base.
2015-04-21 21:22:29 +01:00
Jonas Boesch d6779d986d GetStaticAddess checks for RenderableFlags.ES3 2015-04-21 14:36:09 +01:00
Jonas Boesch f57e411723 Added OPENGL_ES3_BIT 2015-04-21 14:34:35 +01:00
Fraser Waters a90db72e2d [Windows] Fix detection of KeyboardDivide key
Fixes #237
2015-04-10 23:29:20 +01:00
Fraser Waters 95d6779705 Merge pull request #193 from Frassle/threadevents
[Platform] Throw exception if ProcessEvents isn't called on main thread.
2015-03-16 15:37:06 +00:00
Fraser Waters 282f1d1f5b Merge pull request #223 from Frassle/angle
[Math] Fix NaN issue in CalculateAngle
2015-03-16 15:35:51 +00:00
Fraser Waters 53981e3b65 Regenerate bindings 2015-03-01 19:04:43 +00:00
Fraser Waters 8c3a5503af Update License date 2015-03-01 19:00:05 +00:00
Fraser Waters ab11fa4f6e Remove java/cpp code from binding generator 2015-03-01 18:59:21 +00:00
Fraser Waters dc372a5bf1 Change url in binding generator help 2015-03-01 18:51:21 +00:00
Fraser Waters 7427f44bbe Ask for web auth if required
Ask for authentication to download private Khronos files.
2015-03-01 14:44:28 +00:00
Fraser Waters d7c21bd3f5 Remove spec support from converter
Khronos stopped supporting .spec files in 2013. They're now over a year
old without support. As such it's not worth us continuing to support
them either.
2015-03-01 14:25:30 +00:00
Fraser Waters 75961e6895 [Math] Fix NaN issue in CalculateAngle
Clamp dot product between -1 and 1 so acos always has a valid input.
2015-02-21 10:55:39 +00:00
Fraser Waters 79fc848015 [Math] Vector3 Project and Unproject
Add methods to Vector3 to project to and from screen space.
2015-02-14 19:05:59 +00:00
marko 5953907f86 Allowed Mac and Linux to use GamePad. Added Name param to GamePad. Added Xbox 360 Wireless Joystick linux config to GamePadCongifurationDatabase. 2015-01-19 19:04:59 +01:00
Fraser Waters 2de9c0b907 Fix wrap around bug in XInput.
Fixes #209. 
Negating short.MinValue would cause a wrap around back to short.MinValue. 
This resulted in joystick inputs like 0.8, 0.9, -1.00031.
2015-01-09 12:50:50 +00:00
Fraser Waters 1ca084cf8a [Input] Add IsAnyKey/ButtonDown/Pressed to input state.
Adds properties to KeyboardState, MouseState, JoystickState and GamePadState
(GamePadButtons), to see if any key or button is down. This should be faster
than iterating over all the public IsDown properties as we can make use of the
internal bit fields.

GamePadButtons uses IsButtonPressed rather than IsButtonDown like the others as
it more closely matches it's current interface (no down methods).
2014-11-27 22:05:33 +01:00
Fraser Waters e855d2eb33 [Input] Legacy keyboard respects the KeyRepeat field.
If the legacy keyboard device receives a key down event with IsRepeat set it
will only raise it's own key down event if it's KeyRepeat field is set to true.

This is as documented, regression casused by refactoring. Fixes issue #201.

Also change the GameWindowState example to show setting of KeyRepeat to true
and false and how that changes the event counts for the legacy and new keyboard
devices.
2014-11-23 14:40:36 +01:00
thefiddler 6deec73fc9 Merge pull request #197 from Frassle/color
Colorspace conversion functions.
2014-11-13 11:38:51 +01:00
Fraser Waters c442a18d13 Add To/From HCY methods to Color4. 2014-11-12 19:52:15 +01:00
Fraser Waters edcb0664b1 Add To/From YUV methods to Color4. 2014-11-12 19:52:15 +01:00
Fraser Waters 679419bb67 Add To/From XYZ methods to Color4. 2014-11-12 19:52:14 +01:00
Fraser Waters 072263f29d Add To/From HSV methods to Color4. 2014-11-12 19:52:14 +01:00
Fraser Waters d09b32474b Add To/From HSL methods to Color4. 2014-11-12 19:52:14 +01:00
Fraser Waters af924afef4 Add To/From sRGB methods to Color4. 2014-11-12 19:52:14 +01:00
Fraser Waters b9cc6fa861 [X11] GetEntryAssembly may be null.
When running under NUnit GetEntryAssembly returns null. In this case we instead
search through the AppDomain for an assembly that matches the AppDomain name.
2014-11-04 23:00:05 +01:00
Fraser Waters 516bcca8f3 Throw exception if ProcessEvents isn't called on main thread. 2014-11-03 23:41:19 +01:00
Fraser Waters fe3a0df56a Add #pragma warning disable for unused field warnings.
Fixes warnings [#61] by disabling unused field warnings for two structures in
HidProtocol. These fields aren't currently used by OpenTK but the stuctures are
used in native marshalling so must match the documented structures perfectly.
2014-11-03 01:39:45 +01:00
Fraser Waters 41b684491d Remove unused fields/variables.
Fixes warnings [#61] by removing some unused variables and an unused field.
Field was private so no inheritance concerns.
2014-11-03 01:36:36 +01:00
Fraser Waters 2c178d54fd Remove unused field.
Fixes warnings [#61] by removing an unused field.
2014-11-03 01:35:49 +01:00
Fraser Waters 1002d4e33a Add XML documentation to matrix Add methods.
Fixes warnings [#61] about missing documentation on public members.
2014-11-03 01:33:27 +01:00
thefiddler e520ef6175 Merge pull request #187 from Lazzu/develop
Added support for Euler angles in Quaternion structs
2014-10-13 18:24:14 +02:00
xThaWolfx 077bf0d65e Update MouseEventArgs.cs
The IsPressed field was never updated as the pressed parameter was never used.
2014-10-13 17:58:47 +02:00
Lasse Numminen 6c53ab6623 Added support for Euler angles in Quaternion and Quaterniond by adding proper vec3 and pitch-yaw-roll constructors, and also added similar static helper functions. I unit tested them locally and the results match to the calculator found from the bottom of this web page: http://www.euclideanspace.com/maths/geometry/rotations/conversions/eulerToQuaternion/index.htm 2014-10-12 21:37:26 +03:00
thefiddler 9851a3bab9 [AL] Fix runtime crash when OpenAL not available
Issue reported at http://www.opentk.com/node/3805

We must not throw exceptions from a finalizer, as this leads to the
runtime forcibly taking down the application.
2014-09-29 23:37:40 +02:00
thefiddler e621b21c88 [Win] Avoid NRE in WinFactory.Dispose()
WinFactory.Dispose() could crash with a NRE when the joystick driver has
not been initialized. Fixed by checking for null before disposing the
input driver.
2014-09-23 08:55:02 +02:00
thefiddler 7829fa66b7 [Examples] Removed test code committed by mistake 2014-09-22 13:52:20 +02:00
thefiddler 383cea7e82 [Mac] Fixed exception in HIDInput.Dispose()
HIDInput.Dispose() would remove elements from a DeviceCollection during
iteration. This results in an exception.

We are now using a plain for-loop instead.
2014-09-20 17:11:18 +02:00
thefiddler 747d86bafb [Common] Avoid GC in DeviceCollection
`DeviceCollection.GetEnumerator()` now returns a struct IEnumerable<T>
directly to avoid boxing.

Additionally, we can now use `DeviceCollection[int]` as a shortcut to
`FromIndex(int)`.
2014-09-20 17:10:05 +02:00
thefiddler 2b3a4c578a Merge pull request #181 from thefiddler/evdev
[Linux] Implement evdev joystick driver
2014-09-20 13:53:12 +02:00
thefiddler 179c82387c [Linux] Fixed byteswapping in joystick Guid calculation 2014-09-18 01:20:21 +02:00
thefiddler 3bf29b074c [Input] Fixed debug display of Back gamepad button 2014-09-18 01:20:21 +02:00
thefiddler 21deea87d8 [Linux] Correctly set evdev packet number 2014-09-18 01:20:21 +02:00
thefiddler 129fb81224 [Linux] Implemented evdev joystick polling 2014-09-18 01:20:21 +02:00
thefiddler 397bdda076 [Linux] Implemented evdev joystick device discovery 2014-09-18 01:20:21 +02:00
thefiddler 8642177c30 [Mac] Use DeviceCollection
This reduces code duplication significantly.
2014-09-18 01:16:41 +02:00
thefiddler 2c26df8d93 [Input] Added From* overloads with out parameters 2014-09-18 01:16:40 +02:00
thefiddler 2a6579032e [Mac] Match SDL2 element order
Joystick elements (axes, buttons, hats) are now reported in the same
order as SDL2. This fixes potential mismatches in the GamePad
configuration database.

Additionally, elements are now counted correctly (duplicate elements no
longer count towards the total.)
2014-09-18 01:16:40 +02:00
thefiddler fbedac9a16 [Mac] Fixed Joystick Hat calculations 2014-09-18 01:16:40 +02:00
thefiddler b9f7f2c242 [Mac] Sort joystick elements like SDL2
GamePad configuration database is now working correctly on Mac.
2014-09-18 01:16:40 +02:00
thefiddler 9c67265832 [Mac] Added CFGetTypeID method 2014-09-18 01:16:40 +02:00
thefiddler 4231cf2cdd [Mac] Use cookies to match HID joystick elements 2014-09-18 01:16:40 +02:00