Commit graph

4950 commits

Author SHA1 Message Date
Stefanos A. 1392d48ec0 Protect against recursion in Closing event
Misbehaving clients that shall not be named here may call
GameWindow.Close() inside the GameWindow.Closing event. This causes
recursion in SDL2, crashing the application.

This patch adds a guard to protect against recursion when calling
GameWindow.Close().
2013-12-16 10:37:59 +01:00
Stefanos A 39a216f1ac Added overloads for compatibility with svn r3127
Several projects are still using the last svn revision from the
sourceforge repository (r3127). These overloads provide an upgrade path
from r3127 to OpenTK 1.1.
2013-12-16 01:55:05 +01:00
Stefanos A 6e110cb820 Normalized xml doc file paths 2013-12-15 23:24:17 +01:00
Stefanos A a46f895cda Fixed build in Nsis configuration 2013-12-15 22:33:28 +01:00
Stefanos A 78acd27c4c Updated OpenGL documentation to Khronos r24522 2013-12-15 22:32:32 +01:00
Stefanos A 14d815dc8b Fixed deprecation warning 2013-12-15 22:02:32 +01:00
Stefanos A 0db58e36bc Eliminated cls-compliance warnings in BlittableValueType 2013-12-15 22:02:21 +01:00
Stefanos A f579d0fd81 Eliminated cls-compliance warnings in the math library 2013-12-15 22:02:08 +01:00
Stefanos A aeb7a72d79 Eliminated CLS-compliance warnings in the bindings 2013-12-15 22:01:45 +01:00
Stefanos A e9f54dc61e Fixed memory corruption on string return type marshaling 2013-12-15 20:57:25 +01:00
parallels b31e0e8474 Compatibility fixes for Mono 2.10
The Mono 2.10 compiler fails when compiling extern methods that are not
marked as DllImport. We fix that by adding a method body that throws a
NotImplementedException instead.

Additionally, MonoDevelop 2.8 cannot open sln files with ToolsVersion 12.
The fix is to change ToolsVersion to 11.
2013-12-15 18:27:24 +01:00
Stefanos A d0e52f6de7 Maintain backwards compatibility with 1.1 2013-12-15 16:58:33 +01:00
Stefanos A dfd683ef49 Merge master into no-reflect 2013-12-15 16:36:37 +01:00
Stefanos A 5b48564ec2 Ignore missing comments warning
The OpenGL manpages do not include extension methods. Ignore this
warning to let more important ones shine through.
2013-12-06 19:33:03 +01:00
Stefanos A 1d26917758 Updated license information 2013-12-06 09:23:56 +01:00
Stefanos A f1e93005b9 Added methods for 1.0 compatibility 2013-12-06 09:23:43 +01:00
Stefanos A. a4f59f7384 Split binaries for library and supporting tools
Tools now go to the Binaries/Tools/[Debug|Release] directory. OpenTK
remains at BInaries/OpenTK/[Debug|Release].

Mono.Cecil and IKVM now reside under the Dependencies/managed/
directory.
2013-12-05 18:43:47 +01:00
Stefanos A 0bdb871e90 Merge remote-tracking branch 'origin/master' into no-reflect 2013-12-05 14:53:37 +01:00
Stefanos A ca5a5b4d16 Reduce temporary string allocations
Instead of modifying the name of an OpenGL symbol on the managed side,
before copying it to the unmanaged side, we perform the modification
directly on the unmanaged side. This reduces the total amount of
allocations in OpenTK by ~30% (673496 bytes in 10750 objects compared
to 930272 bytes in 15243 objects before this modification.)
2013-12-05 11:20:58 +01:00
Stefanos A b2911267c2 Added debug arguments in release builds 2013-12-05 09:14:13 +01:00
Stefanos A d942986d17 Generate debug symbols in release builds 2013-12-05 09:13:50 +01:00
Stefanos A. 455a02299e Updated project files
Generate debug symbols on release builds. Remove unused resx file that
referenced WinForms.
2013-12-05 09:03:12 +01:00
Stefanos A e59405dab3 Implemented manual marshaling of string parameters 2013-12-04 22:32:56 +01:00
Stefanos A 7487aab4d9 Correct convenience wrapper implementation 2013-12-04 22:26:30 +01:00
Stefanos A e2801c8c6c Convert string[] callsites to IntPtr
This fixes the signature mismatch between the new marshaling code and
the callsites.
2013-12-04 21:22:33 +01:00
Stefanos A f15c9ecb95 Implemented marshaling for string arrays
This allows functions such as GL.ShaderSource to run on Mono without
crashing.
2013-12-04 20:33:19 +01:00
Stefanos A 406de0b846 Regenerated bindings 2013-12-03 09:10:45 +01:00
Stefanos A 4286b47d6f Clean up wrapper generation
We can now apply multiple WrapperTypes values to a single parameter.
2013-12-03 09:10:36 +01:00
Stefanos A e178f306eb Update WrapperTypes values for [Flags] 2013-12-03 09:09:19 +01:00
Stefanos A 33874c2d6d Removed duplicate ldarg 2013-12-03 08:59:48 +01:00
Stefanos A. ca36c6f26a Workaround for #5
WS_CLIPCHILDREN and WS_CLIPSIBLINGS appear to cause flickering on
specific video cards. OpenGL appears to work correctly without these, so
we'll disable them to return to OpenTK 1.0 behavior.
2013-12-02 23:39:36 +01:00
Stefanos A. 58ab194ba8 Fixed centering for non DPI-aware applications 2013-12-02 23:37:22 +01:00
Stefanos A. c480911843 DPI-scaling should affect resolution
The correct resolution will now be reported depending on whether the
application is DPI-aware.
2013-12-02 23:37:00 +01:00
Stefanos A. d215075bff High-resolution mode is enabled by default 2013-12-02 22:34:39 +01:00
Stefanos A. 1475b3d427 Made DPI-awareness configurable (issue #6)
It is now possible to indicate that an application is not DPI-aware. In
that case, OpenTK will let the operating system handle DPI scaling. This
results in worse visuals (pixel doubling) but allows non DPI-aware
applications to continue working.
2013-12-02 22:18:16 +01:00
Stefanos A 78c0c0d16e Removed unused code 2013-12-02 16:30:14 +01:00
Stefanos A 48efbed1e3 Added MonoDevelop project policy 2013-12-02 12:00:11 +01:00
Stefanos A d5137d6057 Initial implementation of manual StringBuilder marshaling (WIP)
The implementation is based on Marshal.AllocHGlobal and
Marshal.FreeHGlobal. This is not working correctly yet.
2013-12-02 11:59:40 +01:00
Stefanos A 45cdc2c1cd Added manual marshaling for StringBuilder
Mono fails to marshal StringBuilder arguments in unmanaged callsites
invoked through calli. We need to implement the marshaling code
ourselves.
2013-12-02 11:58:41 +01:00
Stefanos A 6ccab1784f Use StdCall calling convention by default
It appears that calli callsites cannot be decorated with the
“platformapi” calling convention like DllImport signatures can. This is
problematic since Windows uses stdcall by default and most other
platforms use cdecl.

There are three approaches to this issue, without going back to
delegate calls: (a) generate an unmanaged thunk that cleans up the
stack after a GL call; (b) use libFFI; (c) use cdecl *or* stdcall
everywhere and hope that the runtime can cope.

.Net 2.0 can detect and fix stdcall functions invoked through a cdecl
callsite. .Net 4.0 adds a configuration option to enable or disable
this fixup (faster p/invoke if disabled) and raise a MDA exception when
this condition is detected. (This affects x86 only.)

Mono appears to be able to cope with cdecl functions invoked through a
stdcall callsite.

More testing is required.
2013-12-01 21:25:03 +01:00
Stefanos A 438f83c8d9 Mark slots with [DllImport]; remove "core" and "delegates" generation
We should be able to use static pinvokes on platforms that do not
provide or require extensions and calli instructions on platforms with
extension APIs. This dinstiction will be implemented as a parameter in
the rewriter.
2013-12-01 21:17:15 +01:00
Stefanos A d6bf7c0d78 Regenerated bindings 2013-12-01 18:28:25 +01:00
Stefanos A 12c9c14133 Enabled symbol generation; minor code cleanup 2013-12-01 18:28:11 +01:00
Stefanos A 2290e06cbd Use untyped int for enums in unmanaged callsites
By using untyped integers instead of typed integers in the unmanaged
callsites, we allow monolinker to keep the exact set of enums that are
used by the user. Without this, we’d have to keep every single enum in
place to avoid missing type exceptions.

This does not affect the public signatures or the generated code in any
way.
2013-12-01 18:26:01 +01:00
Stefanos A 6f535ec095 Load system types from referenced mscorlib 2013-11-30 02:32:10 +01:00
Stefanos A. 76f0782fb1 Use C calling convention even on Windows 2013-11-30 02:16:34 +01:00
Stefanos A. 31d14cebff Corrected the handling of arrays
This includes arrays of primitives and arrays of generics. Our code is
similar to the code generated by the Mono C# compiler for the "fixed"
construct. The .Net compiler produces slightly different code (two local
variables instead of one) - more research is required.
2013-11-30 02:00:07 +01:00
Stefanos A. 0d9df5ad72 Refactored il emitters into methods 2013-11-29 19:24:38 +01:00
Stefanos A. 78c0c6fd4c Use unmanaged StdCall calling convention
Default results in a managed calling convention which does not generate
unmanaged thunking code for parameter marshaling.
System.Runtime.InteropServices.CallingConvention.Winapi appears to
correspond to StdCall for calli callsites (this might be different for
pinvoke, which supports an unmanaged "platformapi" calling convention.)
Needs more testing to prove this is doing the right thing on non-Windows
platforms.
2013-11-29 19:11:52 +01:00
Stefanos A. c6d59b1f29 Removed deleted file from project 2013-11-28 23:23:03 +01:00