the_fiddler
144e6b6947
Re-enabled CL10, ES10 and ES11 bindings in trunk.
2009-11-17 10:04:00 +00:00
the_fiddler
938e6349a7
Added BlittableValueType test from branches/1.0.
2009-11-17 10:00:52 +00:00
the_fiddler
77c4c2ee2d
Merged fix for [ #1386 ] from branches/1.0.
2009-11-17 09:59:36 +00:00
the_fiddler
b5c747761d
Merged fix for [ #1098 ] from branches/1.0.
2009-11-17 09:33:14 +00:00
the_fiddler
97b3cd2e93
Type, Parameter, ParameterCollection and Function classes now implement IComparable directly (rather than casting to strings and comparing those).
...
Modified comparison order to place pointer overloads after reference or array overloads. Fixes issue [#1098 ]: "[Bind] Work around VS bug by ensuring pointer parameters are generated last".
2009-11-17 09:26:05 +00:00
the_fiddler
86b366edf2
Synced trunk with 1.0 branch.
2009-11-16 18:45:41 +00:00
the_fiddler
3aa67b84a3
Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [ #1216 ]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters".
2009-11-16 16:23:36 +00:00
the_fiddler
4e04838148
Added new OpenGL 3.1 tokens for ARB_texture_rectangle, ARB_shader_objects and EXT_gpu_shader4. Fixes issue [ #1355 ]: "TextureRectangle tokens for ActiveUniformType".
2009-11-16 16:14:32 +00:00
the_fiddler
9d3c251c75
VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [ #1166 ]: "VertexAttribIPointer pointer type parameter".
2009-11-16 15:13:57 +00:00
the_fiddler
fa2cdee5ef
Removed invalid BGRA token from VertexAttribPointerType.
2009-11-16 15:00:24 +00:00
the_fiddler
b96aaabcae
Made unix kernel detection less strict. The program is now allowed to run even the specific kernel name is unknown. Partly fixes issue [ #1382 ]: "OpenTK and other Unix OS".
2009-11-16 14:28:37 +00:00
the_fiddler
9cb660bf85
Added new OpenGL 3.x tokens to GenerateMipmap. Fixes issue [ #1162 ]: "GL.GenerateMipmap argument".
2009-11-16 14:15:56 +00:00
the_fiddler
bbe606da53
Vector3(d).Cross: do not modify 'result' more than once to ensure that Cross(ref a, ref b, out a) works correctly.
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Optimized vector-quaternion transform. Fixes issue [#1373 ]: "[Math] optimize Vector transform by Quaternion".
2009-11-16 13:23:04 +00:00
the_fiddler
0605607e6a
Changed vector-quaternion transformations to use standard q * v * q^-1 convention. Fixes issue [ #1372 ]: "[Math] Vector transformation by Quaternion follows non-standard quaternion math convention".
2009-11-16 13:00:42 +00:00
the_fiddler
6471772777
Added support for fractional mouse wheel values. Fixes issue [ #1279 ]: "Mouse wheel does not seem to work".
2009-11-16 12:15:35 +00:00
the_fiddler
f509286611
Renamed "Entry" to "Unmanaged Name" to clarify its purpose.
2009-11-16 11:23:12 +00:00
the_fiddler
3c0787c6a9
Make context current on loading thread and be more defensive when retrieving unmanaged entry points. Resolves issue [ #1378 ]: "OpenGL Extensions test fails".
2009-11-16 11:17:20 +00:00
the_fiddler
d5175d1d9c
Launch samples on a different thread than the launcher. Samples may install their own message loops and some operating systems do not behave correctly with multiple message loops on a single thread.
2009-11-16 10:56:07 +00:00
the_fiddler
a8c0c7adf4
Preserve the sign of the mouse position. Fixes issue [ #1376 ]: "mouse position".
2009-11-16 10:38:49 +00:00
the_fiddler
c84e3ef0da
Fixed InvalidCastException in keyboard logging delegates.
2009-11-16 10:09:11 +00:00
kanato
1bc11bb807
MacOS: Fix crash in CheckEnterLeaveEvents if using WinForms too.
2009-11-15 22:00:14 +00:00
kanato
69c05cdb20
MacOS: Correct resizing behavior and correctly implement Bounds, ClientRectangle, and ClientSize getters and setters.
2009-11-15 19:31:23 +00:00
kanato
d695bb599c
MacOS: Add proper icon support for the dock.
2009-11-15 18:08:49 +00:00
kanato
63b314c4a8
MacOS: Implement Focused property and FocusChanged event.
2009-11-15 04:12:37 +00:00
kanato
103190ebf4
MacOS: Implement mouse enter / leave events.
2009-11-15 03:55:29 +00:00
kanato
52e89c13b1
MacOS: Clean up AglContext destruction code.
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Implement INativeWindow.Close method.
2009-11-14 21:33:07 +00:00
kanato
ed05d8e12c
MacOS: Several minor fixes:
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* Implement MouseWheel event
* Implement KeyPress event
* Fix generation of MouseMove events
* Fix right mouse button up event
2009-11-14 18:40:56 +00:00
kanato
6979e24254
MacOS: Fix bug where application started from the command line would not be in the foreground and not respond to keyboard events.
2009-11-14 00:30:57 +00:00
the_fiddler
fe01e67d39
Do not hook ProcessExit event if an X server is not available. Should fix issue [ #1364 ]: 1.0 beta-1 throws TypeInitializationException in OpenTK.Platform.X11.API when running on windows.
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Cleaned up stale comments and code.
2009-11-12 15:41:41 +00:00
the_fiddler
debdb55929
Applied fix for use of C# 3.0 features from 1.0 branch.
2009-11-11 23:16:42 +00:00
the_fiddler
01bb1971e4
* Vector4.cs:
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* Vector3.cs:
* Vector2.cs:
* Vector4d.cs:
* Vector3d.cs:
* Vector2d.cs: Removed code using C# 3.0 features.
2009-11-11 22:37:04 +00:00
the_fiddler
598c447b2c
* BlittableValueType.cs: Clarify how BlittableValueType<T>.Stride works on non-blittable types.
2009-11-11 18:23:52 +00:00
the_fiddler
5991bee09f
* Source/OpenTK/BlittableValueType.cs: Removed struct constraint. Sometimes consumers of this class may not be able to use struct generic constraints - the class is now usable in this case.
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* Source/Examples/OpenTK/Test/BlittableValueTypes.cs: Test BlittableValueType class using several different types.
2009-11-11 18:21:45 +00:00
the_fiddler
1f9c9eac44
Added missing license information.
2009-11-10 22:51:35 +00:00
the_fiddler
6263153aa8
Disabled CL10, ES10 and ES11 bindings which were not finalized in time for OpenTK 1.0.
2009-11-10 06:39:27 +00:00
the_fiddler
9a4bf6ab79
Color4Serialization example now correctly prints its output messages.
2009-11-10 00:09:39 +00:00
the_fiddler
e9d7d147d8
Color4(byte, byte, byte, byte) constructor now correctly normalizes values to the 0.0 - 1.0 range.
2009-11-10 00:09:04 +00:00
the_fiddler
4e191bc928
Fixed keyfile handling in Visual Studio.
2009-11-09 23:39:27 +00:00
the_fiddler
2870532c78
Branched for 1.0 release.
2009-11-09 20:14:14 +00:00
the_fiddler
9eb504eb4e
Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [ #1341 ]: "Vector4 constructor describes w component as z component + other spelling corrections".
2009-11-09 08:15:38 +00:00
the_fiddler
d4457c6ce1
Fixed documentation which describes w components as z components (patch by iRBiS).
2009-11-09 08:12:34 +00:00
kanato
d7506f0a73
MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created.
2009-11-09 07:50:21 +00:00
kanato
049d339643
MacOS: Detect display boundaries so created windows are placed in the right spot.
2009-11-09 07:39:38 +00:00
kanato
dad798d41d
MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore.
2009-11-09 07:18:54 +00:00
kanato
8bd20009b2
Mac OS X Fix for GameWindow to call glContext.Update when resized
2009-11-09 06:51:52 +00:00
the_fiddler
742cf961e4
Added System.Drawing reference back to QuickStart project (see previous commit).
2009-11-08 23:04:46 +00:00
the_fiddler
c494250c3c
Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348 ).
2009-11-08 23:02:53 +00:00
the_fiddler
eedbe9df31
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
a0e95055e3
Added a second terminating 0 to attribute list, trying to work around issue [ #1352 ]: "Occasional AccessViolationExceptions when creating the GLControl".
2009-11-08 22:42:20 +00:00
the_fiddler
f03a6ddc76
Added system-defined colors.
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Added and improved constructors (more versatile).
Added ToArgb() method for improved System.Drawing.Color interop.
2009-11-07 19:38:40 +00:00